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address upstream merge issues
1 parent 9519c27 commit 7bbda5b

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8 files changed

+65
-71
lines changed

8 files changed

+65
-71
lines changed

Resources/Prototypes/Entities/Markers/Spawners/Mobs/pets.yml

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -251,9 +251,12 @@
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layers:
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- state: green
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- state: ai
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- type: ConditionalSpawner
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- type: RandomSpawner # imp edit - this was originally a conditional spawner with just MobPossumMortyOld.
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prototypes:
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- MobPossumMorty
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rarePrototypes:
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- MobPossumMortyOld
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rareChance: 0.20
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- type: entity
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parent: MarkerBase

Resources/Prototypes/Entities/Mobs/NPCs/animals.yml

Lines changed: 1 addition & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -2917,7 +2917,7 @@
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- type: Sprite
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drawdepth: Mobs
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layers:
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- map: ["enum.DamageStateVisualLayers.Base", "movement"] #imp
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- map: ["enum.DamageStateVisualLayers.Base"]
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state: clown
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sprite: Mobs/Animals/clownspider.rsi
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- type: Butcherable
@@ -2955,15 +2955,6 @@
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- type: Bloodstream
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bloodMaxVolume: 150
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bloodReagent: Laughter
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# imp edit start
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- type: SpriteMovement
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movementLayers:
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movement:
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state: clown
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noMovementLayers:
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movement:
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state: clown
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# imp edit end
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- type: entity
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name: wizard spider

Resources/Prototypes/Entities/Mobs/NPCs/pets.yml

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -503,16 +503,16 @@
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components:
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- type: Sprite
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drawdepth: Mobs
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sprite: Mobs/Animals/possum.rsi #imp
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sprite: Mobs/Animals/possum_old.rsi
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layers:
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- map: [ "enum.DamageStateVisualLayers.Base" ]
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state: possum #imp
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state: possum_old
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- type: DamageStateVisuals
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states:
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Alive:
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Base: possum #imp
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Base: possum_old
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Dead:
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Base: possum_dead #imp
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Base: possum_dead_old
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- type: entity
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name: Poppy # the Safety Possum

Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -1520,12 +1520,12 @@
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- type: SolutionContainerManager
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solutions:
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food:
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maxVol: 55
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maxVol: 85 #imp
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reagents:
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- ReagentId: Nutriment
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Quantity: 40
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Quantity: 45 #imp
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- ReagentId: Vitamin
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Quantity: 10
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Quantity: 25 #imp
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- ReagentId: Milk
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Quantity: 10
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- type: SliceableFood
@@ -1561,12 +1561,12 @@
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- type: SolutionContainerManager
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solutions:
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food:
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maxVol: 12
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maxVol: 21 #imp
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reagents:
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- ReagentId: Nutriment
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Quantity: 8
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Quantity: 9 #imp
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- ReagentId: Vitamin
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Quantity: 2
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Quantity: 5 #imp
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- ReagentId: Milk
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Quantity: 2
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- type: Tag

Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -445,7 +445,7 @@
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# Tastes like jelly-donut, fizzy tutti frutti.
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- type: entity
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name: scurret jelly-donut
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name: sirval jelly-donut #imp
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parent: FoodDonutBase
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id: FoodDonutJellyScurret
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description: The jelly in this is pitch black. Transcendental. #imp

Resources/Prototypes/Recipes/Cooking/meal_recipes.yml

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Original file line numberDiff line numberDiff line change
@@ -1875,6 +1875,7 @@
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FoodBerries: 5
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reagents:
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Milk: 10
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recipeType: Assembler #imp
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- type: microwaveMealRecipe
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id: RecipeBreadDog

Resources/Prototypes/_Impstation/Entities/Objects/Weapons/Throwable/grenades.yml

Lines changed: 3 additions & 49 deletions
Original file line numberDiff line numberDiff line change
@@ -64,65 +64,19 @@
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keysIn:
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- timer
6666

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- type: entity # Upstream got rid of it and I want both
68-
name: supermatter grenade
69-
description: Grenade that simulates delamination of the supermatter engine, pulling things in a heap and exploding after some time.
70-
parent: [SingularityGrenade, BaseSyndicateContraband]
71-
id: SupermatterGrenade
72-
components:
73-
- type: Explosive
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explosionType: Default
75-
totalIntensity: 200
76-
intensitySlope: 30
77-
maxIntensity: 120
78-
- type: TwoStageTrigger
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triggerDelay: 10.45
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components:
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- type: AmbientSound
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enabled: true
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volume: -5
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range: 14
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sound:
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path: /Audio/Effects/Grenades/Supermatter/supermatter_loop.ogg
87-
- type: GravityWell
88-
maxRange: 8
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baseRadialAcceleration: 145
90-
baseTangentialAcceleration: 5
91-
gravPulsePeriod: 0.01
92-
- type: SingularityDistortion
93-
intensity: 150
94-
falloffPower: 1.5
95-
- type: PointLight
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enabled: true
97-
color: "#ffaa44"
98-
energy: 8
99-
radius: 6
100-
softness: 1
101-
offset: "0, 0"
102-
- type: EmitSoundOnTrigger
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sound:
104-
path: /Audio/Effects/Grenades/Supermatter/supermatter_end.ogg
105-
params:
106-
volume: 5
107-
keysIn:
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- stageTwo
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- type: ExplodeOnTrigger
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keysIn:
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- stageTwo
112-
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- type: entity
114-
parent: [ BaseMinorContraband, SmokeGrenade ]
68+
parent: [ BaseMinorContraband, SmokeGrenade ]
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id: CleanerGrenadeBleach
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name: heavy-duty cleanade
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description: A discontinued brand of heavy-duty cleaning grenade. A warning label reads "DO NOT INHALE".
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components:
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- type: Sprite
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sprite: Objects/Weapons/Grenades/janitor.rsi
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- type: Tag
122-
tags:
76+
tags:
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- CleanerGrenade
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- Grenade
125-
- type: CartridgeAmmo
79+
- type: CartridgeAmmo
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proto: BulletGrenadeCleanerBleach
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deleteOnSpawn: true
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- type: SmokeOnTrigger
Lines changed: 45 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,45 @@
1+
- type: entity # Upstream got rid of it and I want both
2+
name: supermatter grenade
3+
description: Grenade that simulates delamination of the supermatter engine, pulling things in a heap and exploding after some time.
4+
parent: [SingularityGrenade, BaseSyndicateContraband]
5+
id: SupermatterGrenade
6+
components:
7+
- type: Explosive
8+
explosionType: Default
9+
totalIntensity: 200
10+
intensitySlope: 30
11+
maxIntensity: 120
12+
- type: TwoStageTrigger
13+
triggerDelay: 10.45
14+
components:
15+
- type: AmbientSound
16+
enabled: true
17+
volume: -5
18+
range: 14
19+
sound:
20+
path: /Audio/Effects/Grenades/Supermatter/supermatter_loop.ogg
21+
- type: GravityWell
22+
maxRange: 8
23+
baseRadialAcceleration: 145
24+
baseTangentialAcceleration: 5
25+
gravPulsePeriod: 0.01
26+
- type: SingularityDistortion
27+
intensity: 150
28+
falloffPower: 1.5
29+
- type: PointLight
30+
enabled: true
31+
color: "#ffaa44"
32+
energy: 8
33+
radius: 6
34+
softness: 1
35+
offset: "0, 0"
36+
- type: EmitSoundOnTrigger
37+
sound:
38+
path: /Audio/Effects/Grenades/Supermatter/supermatter_end.ogg
39+
params:
40+
volume: 5
41+
keysIn:
42+
- stageTwo
43+
- type: ExplodeOnTrigger
44+
keysIn:
45+
- stageTwo

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