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Update GLTFLoader.js
Update list of supported extensions.
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examples/jsm/loaders/GLTFLoader.js

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@@ -83,8 +83,11 @@ import { clone } from '../utils/SkeletonUtils.js';
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*
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* `GLTFLoader` supports the following glTF 2.0 extensions:
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* - KHR_draco_mesh_compression
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* - KHR_lights_punctual
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* - KHR_materials_anisotropy
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* - KHR_materials_clearcoat
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* - KHR_materials_dispersion
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* - KHR_materials_emissive_strength
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* - KHR_materials_ior
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* - KHR_materials_specular
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* - KHR_materials_transmission
@@ -93,12 +96,13 @@ import { clone } from '../utils/SkeletonUtils.js';
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* - KHR_materials_volume
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* - KHR_mesh_quantization
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* - KHR_meshopt_compression
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* - KHR_lights_punctual
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* - KHR_texture_basisu
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* - KHR_texture_transform
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* - EXT_texture_webp
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* - EXT_materials_bump
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* - EXT_meshopt_compression
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* - EXT_mesh_gpu_instancing
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* - EXT_texture_avif
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* - EXT_texture_webp
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*
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* The following glTF 2.0 extension is supported by an external user plugin:
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* - [KHR_materials_variants](https://github.com/takahirox/three-gltf-extensions)

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