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lines changed Original file line number Diff line number Diff line change @@ -242,7 +242,8 @@ class Object3D extends EventDispatcher {
242242
243243 /**
244244 * When set to `true`, the engine automatically computes the local matrix from position,
245- * rotation and scale every frame.
245+ * rotation and scale every frame. If set to `false`, the app is responsible for recomputing
246+ * the local matrix by calling `updateMatrix()`.
246247 *
247248 * The default values for all 3D objects is defined by `Object3D.DEFAULT_MATRIX_AUTO_UPDATE`.
248249 *
@@ -253,7 +254,8 @@ class Object3D extends EventDispatcher {
253254
254255 /**
255256 * When set to `true`, the engine automatically computes the world matrix from the current local
256- * matrix and the object's transformation hierarchy.
257+ * matrix and the object's transformation hierarchy. If set to `false`, the app is responsible for
258+ * recomputing the world matrix by directly updating the `matrixWorld` property.
257259 *
258260 * The default values for all 3D objects is defined by `Object3D.DEFAULT_MATRIX_WORLD_AUTO_UPDATE`.
259261 *
@@ -1158,7 +1160,7 @@ class Object3D extends EventDispatcher {
11581160 * `true` by default. Set these flags to `false` if you need more control over the update matrix process.
11591161 *
11601162 * @param {boolean } [force=false] - When set to `true`, a recomputation of world matrices is forced even
1161- * when {@link Object3D#matrixWorldAutoUpdate } is set to `false`.
1163+ * when {@link Object3D#matrixWorldNeedsUpdate } is `false`.
11621164 */
11631165 updateMatrixWorld ( force ) {
11641166
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