Add support for WebGPU on top of WebXR#32859
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cabanier wants to merge 1 commit intomrdoob:devfrom
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This is amazing there seems to be alot of render changes required. I was thinking setting up the XR manager as a factory method like the backend factory method. So there isn't api checks required in the XR manager and methods handled in sub classes. The layers api when avail is different in webgpu so that needs a bit of figuring out. Whatever works. Will test it out minus the layers support. |
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Related issue: #32858
First experimental implementation of WebGPU on top of WebXR.
This contribution is funded by Meta