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README.md

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@@ -58,27 +58,33 @@ See [wiki](https://github.com/msgpack/msgpack-cli/wiki)
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1. Install Visual Studio 2017 (Community edition is OK) and 2015 (for MsgPack.Windows.sln).
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* You must install .NET Framework 3.5, 4.x, .NET Core, and Xamarin dev tools to build all builds successfully.
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If you do not want to install options, edit `<TargetFrameworks>` element in `*.csproj` files to exclude platforms you want to exclude.
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2. Run with Visual Studio Developer Command Prompt:
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2. Install latest .NET Core SDK.
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3. Run with Visual Studio Developer Command Prompt:
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msbuild MsgPack.sln /t:Restore
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msbuild MsgPack.sln
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Or (for Unity 3D drops):
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msbuild MsgPack.compats.sln /t:Restore
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msbuild MsgPack.compats.sln
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Or (for Windows Runtime/Phone drops and Silverlight 5 drops):
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msbuild MsgPack.Windows.sln /t:Restore
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msbuild MsgPack.Windows.sln
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Or (for Xamarin unit testing, you must have Xamarin Business or upper license and Mac machine on the LAN to build on Windows):
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msbuild MsgPack.Xamarin.sln /t:Restore
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msbuild MsgPack.Xamarin.sln
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Or open one of above solution files in your IDE and run build command in it.
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### For Mono
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You can build MsgPack.sln and MsgPack.Xamarin.sln with `msbuild` in latest Mono. Note that `xbuild` does not work because it does not support latest csproj format.
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1. Install latest Mono and .NET Core SDK.
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2. Now, you can build MsgPack.sln and MsgPack.Xamarin.sln with above instructions and `msbuild` in latest Mono. Note that `xbuild` does not work because it does not support latest csproj format.
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### Own Unity 3D Build
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