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Update Unity settings.
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6 files changed

+51
-45
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6 files changed

+51
-45
lines changed

test/MsgPack.UnitTest.Unity.Il2cpp.Full/MsgPack.UnitTest.Unity.Il2cpp.Full.Plugins.csproj

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@@ -12,11 +12,11 @@
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<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<TargetFrameworkProfile>Unity Full v3.5</TargetFrameworkProfile>
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<TargetFrameworkProfile>Unity Subset v3.5</TargetFrameworkProfile>
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<CompilerResponseFile></CompilerResponseFile>
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<UnityProjectType>GamePlugins:3</UnityProjectType>
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<UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
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<UnityVersion>5.5.0f3</UnityVersion>
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<UnityVersion>2017.1.0f3</UnityVersion>
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<RootNamespace></RootNamespace>
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<LangVersion Condition=" '$(VisualStudioVersion)' != '10.0' ">4</LangVersion>
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</PropertyGroup>
@@ -27,7 +27,7 @@
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<IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_5_0;UNITY_5_5;UNITY_5;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VIDEO;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
30+
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_0;UNITY_2017_1;UNITY_2017;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_2_0_SUBSET;DEVELOPMENT_BUILD;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
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<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
@@ -37,7 +37,7 @@
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<IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_5_0;UNITY_5_5;UNITY_5;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VIDEO;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
40+
<DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_0;UNITY_2017_1;UNITY_2017;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_2_0_SUBSET;DEVELOPMENT_BUILD;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
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<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
@@ -49,36 +49,33 @@
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<Reference Include="UnityScript.Lang" />
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<Reference Include="System.Runtime.Serialization" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEditor">
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<HintPath>Library\UnityAssemblies\UnityEditor.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>Library\UnityAssemblies\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Advertisements">
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<HintPath>Library\UnityAssemblies\UnityEngine.Advertisements.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\UnityAssemblies\UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Networking">
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<HintPath>Library\UnityAssemblies\UnityEngine.Networking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.PlaymodeTestsRunner">
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<HintPath>Library\UnityAssemblies\UnityEngine.PlaymodeTestsRunner.dll</HintPath>
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<Reference Include="UnityEngine.TestRunner">
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<HintPath>Library\UnityAssemblies\UnityEngine.TestRunner.dll</HintPath>
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</Reference>
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<Reference Include="nunit.framework">
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<HintPath>Library\UnityAssemblies\nunit.framework.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Timeline">
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<HintPath>Library\UnityAssemblies\UnityEngine.Timeline.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Analytics">
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<HintPath>Library\UnityAssemblies\UnityEngine.Analytics.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.HoloLens">
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<HintPath>Library\UnityAssemblies\UnityEngine.HoloLens.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Purchasing">
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<HintPath>Library\UnityAssemblies\UnityEngine.Purchasing.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.VR">
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<HintPath>Library\UnityAssemblies\UnityEngine.VR.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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<HintPath>Library\UnityAssemblies\UnityEditor.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil">
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<HintPath>Library\UnityAssemblies\Mono.Cecil.dll</HintPath>
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</Reference>
@@ -94,6 +91,9 @@
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<Reference Include="MsgPack.UnitTest">
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<HintPath>Assets\Plugins\Dlls\MsgPack.UnitTest.dll</HintPath>
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</Reference>
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<Reference Include="nunit.framework">
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<HintPath>Assets\Plugins\Dlls\nunit.framework.dll</HintPath>
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</Reference>
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<Reference Include="nunitlite">
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<HintPath>Assets\Plugins\Dlls\nunitlite.dll</HintPath>
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</Reference>
@@ -122,10 +122,10 @@
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<Compile Include="Assets\Plugins\UniRx\Scripts\Observable.Concurrency.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Observable.Conversions.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Observable.Creation.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Observable.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Observable.Events.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Observable.Paging.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Observable.Time.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Observable.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Observer.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Operators\Aggregate.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Operators\Amb.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Operators\ZipLatest.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Pair.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Schedulers\CurrentThreadScheduler.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Schedulers\IScheduler.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Schedulers\ImmediateScheduler.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Schedulers\IScheduler.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Schedulers\Scheduler.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Schedulers\ThreadPoolScheduler.cs" />
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<Compile Include="Assets\Plugins\UniRx\Scripts\Subjects\AsyncSubject.cs" />

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