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Description
Description / Steps to reproduce the issue
const exe = b.addExecutable(.{
.name = "abc",
.root_module = b.createModule(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
.imports = &.{ .{ .name = "abc", .module = abc }, .{ .name = "abc", .module = abc } },
}),
});
exe.linkLibC();
// Dose not work
exe.linkSystemLibrary2("sdl3", .{ .use_pkg_config = .force });there is zig compiler log
$ zig build run
run
└─ run exe cardzig
└─ install
└─ install cardzig
└─ compile exe cardzig Debug native failure
error: error: unable to find dynamic system library 'SDL3' using strategy 'paths_first'. searched paths: none
error: the following command exited with error code 1:
"D:\\msys64\\clang64\\bin\\zig.exe" build-exe -lSDL3 -ODebug --dep vulkan --dep renderer "-Mroot=D:\\Proj\\cardzig\\src\\main.zig" "-Mvulkan=D:\\Proj\\cardzig\\src\\vk.zig" "-Mrenderer=D:\\Proj\\cardzig\\src\\Renderer.zig" -lc --cache-dir .zig-cache --global-cache-dir "C:\\Users\\heloonihao\\AppData\\Local\\zig" --name cardzig --zig-lib-dir "D:\\msys64\\clang64\\lib\\zig\\" --listen=-
Build Summary: 0/5 steps succeeded; 1 failed
run transitive failure
└─ run exe cardzig transitive failure
├─ compile exe cardzig Debug native failure
└─ install transitive failure
└─ install cardzig transitive failure
└─ compile exe cardzig Debug native (reused)
error: the following build command failed with exit code 1:
.zig-cache\o\b234a6a787ffc77acf6671ac497a581a\build.exe D:\msys64\clang64\bin\zig.exe D:\msys64\clang64\lib\zig D:\Proj\cardzig .zig-cache C:\Users\heloonihao\AppData\Local\zig --seed 0x1f23579b -Z5aee1554337a7cb7 run
Expected behavior
Should found pkgconfig file
andzig libcshould like this
# The directory that contains `stdlib.h`.
# On POSIX-like systems, include directories be found with: `cc -E -Wp,-v -xc /dev/null`
include_dir=/clang64/include
# The system-specific include directory. May be the same as `include_dir`.
# On Windows it's the directory that includes `vcruntime.h`.
# On POSIX it's the directory that includes `sys/errno.h`.
sys_include_dir=/clang64/include
# The directory that contains `crt1.o` or `crt2.o`.
# On POSIX, can be found with `cc -print-file-name=crt1.o`.
# Not needed when targeting MacOS.
crt_dir=/clang64/lib
# The directory that contains `vcruntime.lib`.
# Only needed when targeting MSVC on Windows.
msvc_lib_dir=
# The directory that contains `kernel32.lib`.
# Only needed when targeting MSVC on Windows.
kernel32_lib_dir=
# The directory that contains `crtbeginS.o` and `crtendS.o`
# Only needed when targeting Haiku.
gcc_dir=
Actual behavior
but it dose not find pkgconfig
```zig libc`` show
# The directory that contains `stdlib.h`.
# On POSIX-like systems, include directories be found with: `cc -E -Wp,-v -xc /dev/null`
include_dir=D:\Windows Kits\10\Include\10.0.26100.0\ucrt
# The system-specific include directory. May be the same as `include_dir`.
# On Windows it's the directory that includes `vcruntime.h`.
# On POSIX it's the directory that includes `sys/errno.h`.
sys_include_dir=D:\Program Files\Microsoft Visual Studio\18\Community\VC\Tools\MSVC\14.50.35717\incl
ude
# The directory that contains `crt1.o` or `crt2.o`.
# On POSIX, can be found with `cc -print-file-name=crt1.o`.
# Not needed when targeting MacOS.
crt_dir=D:\Windows Kits\10\Lib\10.0.26100.0\ucrt\x64
# The directory that contains `vcruntime.lib`.
# Only needed when targeting MSVC on Windows.
msvc_lib_dir=D:\Program Files\Microsoft Visual Studio\18\Community\VC\Tools\MSVC\14.50.35717\Lib\x64
# The directory that contains `kernel32.lib`.
# Only needed when targeting MSVC on Windows.
kernel32_lib_dir=D:\Windows Kits\10\Lib\10.0.26100.0\um\x64
# The directory that contains `crtbeginS.o` and `crtendS.o`
# Only needed when targeting Haiku.
gcc_dir=
Verification
- I have verified that my MSYS2 is up-to-date before submitting the report (see https://www.msys2.org/docs/updating/)
Windows Version
MINGW64_NT-10.0-19045
MINGW environments affected
- MINGW64
- MINGW32
- UCRT64
- CLANG64
- CLANGARM64
Are you willing to submit a PR?
No response
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