Firmware Structure Analysis #5
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This is a great breakdown! Appreciate the identification of the last similar chunk before the sea of "FF" bytes. |
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Has anyone been able to dump the data from the memory chip in the dream machine itself yet? |
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I've come to the conclusion all of the files in the structure are compressed using the same algorithm due to a similar signature. We need the huff table key from the projector chip. Attached is my READ of Big Shark Little Shark Goes to School. XGecu T48 was used with a clip (no soldering required). |
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Using the script below, I plotted the data from one of my firmwares onto a graph for analysis. What I discovered was 12 discrete chunks of what visually looks like sound data, separated by sharp triangular transitions which I'm guessing would be tones to indicate things like changing light colors, or progressing the projector to the next slide. I also noticed that the majority of the firmware is unused (FF FF FF FF's for at least half of the file) with the exception of 16 bytes starting at location 0x0FFF80 (108448). Search for 04 F1 in your firmware, and follow it down 8556 to the 4E 0E that's just before all of the FF's. Those 8556 bytes are identical in each of the firmwares I've inspected. My hypothesis is that those 8556 bytes contain a digital signal processor (DSP) which can convert the waveforms back into actual sound files, which then get played on the speaker.
So the structure of the firmware seems to be:
A) Chapter Map
B) Chapter
C) Transition
D) Chapter
E) Transtion
... (repeat for number of chapters in cassette) ...
F) 8556 bytes of code, common across all chip dumps
G) Empty space (FF FF FF FF...)
H) 16 byte chip ID and/or key (or possibly the chapter marks)
I) FF's to end of file
Script:
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