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fix typo
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Client/mods/deathmatch/logic/CClientExplosionManager.cpp

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@@ -70,6 +70,7 @@ bool CClientExplosionManager::Hook_ExplosionCreation(CEntity* pGameExplodingEnti
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CClientEntity* const pResponsible = pPools->GetClientEntity(reinterpret_cast<DWORD*>(pResponsibleGameEntity->GetInterface()));
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if (!pResponsible)
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{
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if (!pGameCreator)
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return false;
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