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Shared/mods/deathmatch/logic/CLodModels.cpp

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#include "StdInc.h"
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#include "CLodModels.h"
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// This associates Object Model ID to its Object-LOD Model ID, according to the game's IPL files (plaintext + binary).
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// This array associates HLOD Object Model ID -> LLOD Object Model ID for all objects that have LLOD models.
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// Data was taken to the game's IPL files (plaintext + binary).
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constexpr std::size_t OBJ_LOD_MODELS_COUNT = 4282;
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