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Fix radar rect bug in 9617517
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Client/game_sa/CRadarSA.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -179,7 +179,7 @@ VOID CRadarSA::DrawAreaOnRadar(float fX1, float fY1, float fX2, float fY2, const
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{
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// Convert color to required abgr at the last moment
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unsigned long abgr = color.A << 24 | color.B << 16 | color.G << 8 | color.R;
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CRect myRect(fX1, fY1, fX2, fY2);
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CRect myRect(fX1, fY2, fX2, fY1);
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DWORD dwFunc = FUNC_DrawAreaOnRadar;
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_asm
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{

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