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char* currentCannon = (char*)currentACannons + i * SIZE_CWaterCannon;
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((void(__thiscall*)(int, void*, bool))FUNC_CAESoundManager_CancelSoundsOwnedByAudioEntity)(STRUCT_CAESoundManager, currentCannon + NUM_CWaterCannon_Audio_Offset, true); // CAESoundManager::CancelSoundsOwnedByAudioEntity to prevent random crashes from CAESound::UpdateParameters
CallGTAFunction<void, __THISCALL>(FUNC_CAESoundManager_CancelSoundsOwnedByAudioEntity, PrepareSignature(STRUCT_CAESoundManager, static_cast<void*>(currentCannon + NUM_CWaterCannon_Audio_Offset), true)); // CAESoundManager::CancelSoundsOwnedByAudioEntity to prevent random crashes from CAESound::UpdateParameters
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