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constexpr
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Shared/mods/deathmatch/logic/CLodModels.cpp

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// This associates Object Model ID to its Object-LOD Model ID, according to the game's IPL files (plaintext + binary).
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static const std::size_t OBJ_LOD_MODELS_COUNT = 4282;
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static constexpr std::size_t OBJ_LOD_MODELS_COUNT = 4282;
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static constexpr std::array<std::pair<std::uint32_t, std::uint32_t>, OBJ_LOD_MODELS_COUNT> OBJ_LOD_MODELS = {
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{

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