@@ -572,25 +572,25 @@ void CSettingsSA::ResetFieldOfViewSniperAiming()
572572{
573573 // Restore original bytes
574574 // Zoom in
575- MemPut< void *>( 0x51089F , (void *)0x858CE0 );
576- MemPut< void *>( 0x5108B9 , (void *)0x858CE0 );
577- MemPut< void *>( 0x5108AE , " \x8C\x42 " );
578- MemPut< void *>( 0x5108CF , " \x8C\x42 " );
575+ MemCpy ( (void *)0x51089D , " \xD8\x1D\xE0\x8C\x85\x00 " , 6 );
576+ MemCpy ( (void *)0x5108B6 , " \xD8\x1D\xE0\x8C\x85\x00 " , 6 );
577+ MemCpy (( void *) 0x5108AA , " \xC7\x07\x00\x00\ x8C\x42 " , 6 );
578+ MemCpy (( void *) 0x5108C7 , " \xC7\x05\xE8\xFF\xB6\x00\x00\x00\ x8C\x42 " , 10 );
579579
580580 // Zoom out
581- MemPut< void *>( 0x5109A3 , (void *)0x858B48 );
582- MemPut< void *>( 0x5109BC , (void *)0x858B48 );
583- MemPut< void *>( 0x5109B2 , " \x70\x41 " );
584- MemPut< void *>( 0x5109CF , " \x70\x41 " );
581+ MemCpy ( (void *)0x5109A1 , " \xD8\x1D\x48\x8B\x85\x00 " , 6 );
582+ MemCpy ( (void *)0x5109BA , " \xD8\x1D\x48\x8B\x85\x00 " , 6 );
583+ MemCpy (( void *) 0x5109AE , " \xC7\x07\x00\x00\ x70\x41 " , 6 );
584+ MemCpy (( void *) 0x5109C7 , " \xC7\x05\xE8\xFF\xB6\x00\x00\x00\ x70\x41 " , 10 );
585585
586586 ms_fovSniperAimingFromScript = false ;
587587 ms_fovSniperAiming = 70 .0f ;
588588}
589589
590590void CSettingsSA::ResetFieldOfView1stPersonAiming ()
591591{
592- MemPut ((void *)0x510711 , " \xC7\x07\x00\x00\x8C\x42 " );
593- MemPut ((void *)0x511B71 , " \xC7\x86\xB4\x00\x00\x00\x00\x00\x8C\x42 " );
592+ MemCpy ((void *)0x510711 , " \xC7\x07\x00\x00\x8C\x42 " , 6 );
593+ MemCpy ((void *)0x511B71 , " \xC7\x86\xB4\x00\x00\x00\x00\x00\x8C\x42 " , 10 );
594594
595595 ms_fov1stPersonAimingFromScript = false ;
596596 ms_fov1stPersonAiming = 70 .0f ;
@@ -701,7 +701,7 @@ bool CSettingsSA::SetFieldOfViewAiming(float angle, bool fromScript)
701701
702702 CCamera* camera = pGame->GetCamera ();
703703 CCam* cam = camera->GetCam (camera->GetActiveCam ());
704- eCamMode cameraViewMode = static_cast <eCamMode>(camera-> GetCam (camera-> GetActiveCam ()) ->GetMode ());
704+ eCamMode cameraViewMode = static_cast <eCamMode>(cam ->GetMode ());
705705
706706 if (cameraViewMode != MODE_AIMWEAPON && cameraViewMode != MODE_AIMWEAPON_FROMCAR && cameraViewMode != MODE_AIMWEAPON_ATTACHED)
707707 return false ;
@@ -720,23 +720,24 @@ bool CSettingsSA::SetFieldOfViewSniperAiming(float angle, bool fromScript)
720720
721721 CCamera* camera = pGame->GetCamera ();
722722 CCam* cam = camera->GetCam (camera->GetActiveCam ());
723- eCamMode cameraViewMode = static_cast <eCamMode>(camera-> GetCam (camera-> GetActiveCam ()) ->GetMode ());
723+ eCamMode cameraViewMode = static_cast <eCamMode>(cam ->GetMode ());
724724
725725 if (!ms_fovSniperAimingFromScript && fromScript)
726726 {
727727 // Patch sniper zoom-in/zoom-out limit
728- // zoom in
728+ // Zoom in
729+ // MemCpy((void*)0x51089D, "\xD8\x1D\xE0\x8C\x85\x00", 6);
730+ // MemCpy((void*)0x5108B6, "\xD8\x1D\xE0\x8C\x85\x00", 6);
729731 MemPut<void *>(0x51089F , &ms_fovSniperAiming_Max);
730- MemPut<void *>(0x5108B9 , &ms_fovSniperAiming_Max);
732+ MemPut<void *>(0x5108B8 , &ms_fovSniperAiming_Max);
733+ MemCpy ((void *)0x5108AA , " \xC7\x07\x00\x00\x33\x43 " , 6 );
734+ MemCpy ((void *)0x5108C7 , " \xC7\x05\xE8\xFF\xB6\x00\x00\x00\x33\x43 " , 10 );
731735
732- MemPut<void *>(0x5108AE , " \x33\x43 " );
733- MemPut<void *>(0x5108CF , " \x33\x43 " );
734-
735- // zoom out
736+ // Zoom out
736737 MemPut<void *>(0x5109A3 , &ms_fovSniperAiming_Min);
737738 MemPut<void *>(0x5109BC , &ms_fovSniperAiming_Min);
738- MemPut< void *>( 0x5109B2 , " \x00\x00 " );
739- MemPut< void *>( 0x5109CF , " \x00\x00 " );
739+ MemCpy (( void *) 0x5109AE , " \xC7\x07\ x00\x00\x00\x00 " , 6 );
740+ MemCpy (( void *) 0x5109C7 , " \xC7\x05\xE8\xFF\xB6\ x00\x00\x00\x00\x00 " , 10 );
740741 }
741742
742743 if (cameraViewMode == MODE_SNIPER)
@@ -754,7 +755,7 @@ bool CSettingsSA::SetFieldOfView1stPersonAiming(float angle, bool fromScript)
754755
755756 CCamera* camera = pGame->GetCamera ();
756757 CCam* cam = camera->GetCam (camera->GetActiveCam ());
757- eCamMode cameraViewMode = static_cast <eCamMode>(camera-> GetCam (camera-> GetActiveCam ()) ->GetMode ());
758+ eCamMode cameraViewMode = static_cast <eCamMode>(cam ->GetMode ());
758759
759760 if (!ms_fov1stPersonAimingFromScript && fromScript)
760761 {
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