@@ -321,8 +321,8 @@ LRESULT CALLBACK CMessageLoopHook::ProcessMessage(HWND hwnd, UINT uMsg, WPARAM w
321321 // If CTRL and Tab are pressed, Trigger a skip
322322 if ((uMsg == WM_KEYDOWN && wParam == VK_TAB))
323323 {
324- eSystemState systemState = g_pCore->GetGame ()->GetSystemState ();
325- if (systemState == 7 || systemState == 8 || systemState == 9 )
324+ SystemState systemState = g_pCore->GetGame ()->GetSystemState ();
325+ if (systemState == SystemState::GS_FRONTEND || systemState == SystemState::GS_INIT_PLAYING_GAME || systemState == SystemState::GS_PLAYING_GAME )
326326 {
327327 short sCtrlState = GetKeyState (VK_CONTROL);
328328 short sShiftState = GetKeyState (VK_SHIFT);
@@ -344,8 +344,8 @@ LRESULT CALLBACK CMessageLoopHook::ProcessMessage(HWND hwnd, UINT uMsg, WPARAM w
344344 }
345345 if ((uMsg == WM_KEYDOWN && (wParam >= VK_1 && wParam <= VK_9)))
346346 {
347- eSystemState systemState = g_pCore->GetGame ()->GetSystemState ();
348- if (systemState == 7 || systemState == 8 || systemState == 9 )
347+ SystemState systemState = g_pCore->GetGame ()->GetSystemState ();
348+ if (systemState == SystemState::GS_FRONTEND || systemState == SystemState::GS_INIT_PLAYING_GAME || systemState == SystemState::GS_PLAYING_GAME )
349349 {
350350 short sCtrlState = GetKeyState (VK_CONTROL);
351351 if (sCtrlState & 0x8000 )
@@ -368,9 +368,9 @@ LRESULT CALLBACK CMessageLoopHook::ProcessMessage(HWND hwnd, UINT uMsg, WPARAM w
368368 // If F8 is pressed, we show/hide the console
369369 if ((uMsg == WM_KEYDOWN && wParam == VK_F8) || (uMsg == WM_CHAR && wParam == ' `' ))
370370 {
371- eSystemState systemState = g_pCore->GetGame ()->GetSystemState ();
372- if (CLocalGUI::GetSingleton ().IsConsoleVisible () || systemState == 7 || systemState == 8 ||
373- systemState == 9 ) /* GS_FRONTEND, GS_INIT_PLAYING_GAME, GS_PLAYING_GAME */
371+ SystemState systemState = g_pCore->GetGame ()->GetSystemState ();
372+ if (CLocalGUI::GetSingleton ().IsConsoleVisible () || systemState == SystemState::GS_FRONTEND || systemState == SystemState::GS_INIT_PLAYING_GAME ||
373+ systemState == SystemState:: GS_PLAYING_GAME)
374374 {
375375 CLocalGUI::GetSingleton ().SetConsoleVisible (!CLocalGUI::GetSingleton ().IsConsoleVisible ());
376376 }
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