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Update Server/mods/deathmatch/logic/CStaticFunctionDefinitions.cpp
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Server/mods/deathmatch/logic/CStaticFunctionDefinitions.cpp

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@@ -989,7 +989,6 @@ bool CStaticFunctionDefinitions::SetElementData(CElement* pElement, const char*
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// Unsubscribe all the players
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if (lastSyncType == ESyncType::SUBSCRIBE && syncType != ESyncType::SUBSCRIBE)
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m_pPlayerManager->ClearElementData(pElement, szName);
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// Set its custom data
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pElement->SetCustomData(szName, Variable, syncType);
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return true;

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