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Merge pull request #222 from patrikjuvonen/issue-9894
0009894: fix falling under the map up to -5000 for vehicles
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Client/game_sa/CWorldSA.cpp

Lines changed: 1 addition & 1 deletion
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@@ -54,7 +54,7 @@ void _declspec(naked) HOOK_FallenPeds()
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void _declspec(naked) HOOK_FallenCars()
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{
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if (pGame && !pGame->IsUnderWorldWarpEnabled())
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if (pGame && pGame->IsUnderWorldWarpEnabled())
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{
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_asm
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{

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