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bugSomething isn't workingSomething isn't working
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Description
Describe the bug
I’ve found an issue where NPCs reset to their default rotation when you move away and return to their location. Here's the situation:
Issue: NPCs spawned with a specific rotation reset to default when the player leaves and returns 2x.
Reproduction Steps: Spawn an NPC with a set rotation, move away, return, and observe the rotation reset.
Expected Behavior: NPCs should retain their initial rotation.
Actual Behavior: Rotation resets to default upon return.
Steps to reproduce
Spawn an NPC with a set rotation, move away, return, and observe the rotation reset.
Version
Client: Multi Theft Auto v1.6-release-22650
Server: MTA:SA Server v1.6-release-22628
Additional context
Relevant log output
No response
Security Policy
- I have read and understood the Security Policy and this issue is not security related.
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bugSomething isn't workingSomething isn't working