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Huge FPS drops #3985

@Xenius97

Description

@Xenius97

Describe the bug

Something happened because, over the past few weeks, we've noticed huge FPS drops that couldn’t be explained by anything. In the meantime, it seems I figured it out - if too many objects (6-8k) are created, the game simply creates FPS drop "zones" at certain points. In the best case, the FPS just drops for a moment, but in the worst case, the game freezes. I was able to reproduce this on a basic MTA server, so the issue is probably not on our server. It just started 1-2 weeks ago when the last major update came out for MTA (that’s probably where the bug needs to be looked into).

All the objects used in the video are in different dimensions and interiors.
There might be a connection with this bug: #3979

MTA_.San.Andreas.2025-01-28.17-28-09.mp4

https://streamable.com/gg8gm2 < all resources running
https://streamable.com/jso3mm < half of the resources stopped
https://streamable.com/8zlg1o < only safes loaded

Steps to reproduce

Test resource:
freezebug_test.zip

Version

Multi Theft Auto v1.6-release-22916

Security Policy

  • I have read and understood the Security Policy and this issue is not security related.

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