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10 changes: 9 additions & 1 deletion Client/mods/deathmatch/logic/CNetAPI.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1119,8 +1119,16 @@ void CNetAPI::WritePlayerPuresync(CClientPlayer* pPlayerModel, NetBitStreamInter
flags.data.bSyncingVelocity = (!flags.data.bIsOnGround || (pPlayerModel->GetPlayerSyncCount() % 4) == 0);
flags.data.bStealthAiming = (pPlayerModel->IsStealthAiming() == true);
flags.data.isReloadingWeapon = (pPlayerModel->IsReloadingWeapon() == true);
flags.data.animInterrupted = pPlayerModel->HasSyncedAnim() && (!pPlayerModel->IsRunningAnimation() || pPlayerModel->m_animationOverridedByClient);

if (pPlayerWeapon->GetSlot() > 15)
// The animation has been overwritten or interrupted by the client
if (flags.data.animInterrupted)
{
pPlayerModel->SetHasSyncedAnim(false);
pPlayerModel->m_animationOverridedByClient = false;
}

if (flags.data.bHasAWeapon && pPlayerWeapon->GetSlot() > 15)
flags.data.bHasAWeapon = false;

BitStream.Write(&flags);
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Original file line number Diff line number Diff line change
Expand Up @@ -63,6 +63,9 @@ bool CPlayerPuresyncPacket::Read(NetBitStreamInterface& BitStream)
pSourcePlayer->SetStealthAiming(flags.data.bStealthAiming);
pSourcePlayer->SetReloadingWeapon(flags.data.isReloadingWeapon);

if (flags.data.animInterrupted)
pSourcePlayer->SetAnimationData({});

// Contact element
CElement* pContactElement = NULL;
if (flags.data.bHasContact)
Expand Down
3 changes: 2 additions & 1 deletion Shared/sdk/net/SyncStructures.h
Original file line number Diff line number Diff line change
Expand Up @@ -544,7 +544,7 @@ struct SPlayerPuresyncFlags : public ISyncStructure
{
enum
{
BITCOUNT = 13
BITCOUNT = 14
};

bool Read(NetBitStreamInterface& stream)
Expand Down Expand Up @@ -572,6 +572,7 @@ struct SPlayerPuresyncFlags : public ISyncStructure
bool bSyncingVelocity : 1;
bool bStealthAiming : 1;
bool isReloadingWeapon : 1;
bool animInterrupted : 1;
} data;
};

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