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1 parent f2b8072 commit 0d41fdbCopy full SHA for 0d41fdb
[gameplay]/glue_new/logic/SVehicleAttachSync.lua
@@ -13,7 +13,7 @@ local function correctAttachedPlayersPosition()
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for attachedPlayer, attachedToVehicle in pairs(attachSyncCorrection) do
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local playerAttachedVehicleElement = isElement(attachedToVehicle)
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- local playerAttachedVehicleValid = true
+ local playerAttachedVehicleValid = false
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if (playerAttachedVehicleElement) then
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local playerAttachedToVehicle = getElementAttachedTo(attachedPlayer)
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