diff --git a/[gameplay]/speedometer/client.lua b/[gameplay]/speedometer/client.lua index 23fb392eb..724200048 100644 --- a/[gameplay]/speedometer/client.lua +++ b/[gameplay]/speedometer/client.lua @@ -61,7 +61,7 @@ addEventHandler("onClientElementDestroy", root, destroyHandler) -- If player vehicle changes in abnormal way (e.g drives into a vehicle pick-up) local function onVehicleTypeChange(oldModel, newModel) - if (getElementType(source) ~= "vehicle") then return end + if (getPedOccupiedVehicle(localPlayer) ~= source) then return end local newType = getVehicleType(newModel)