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README.md

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<p align="center">
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<a href="https://github.com/munkybutt/SkinPlusPlus/blob/main/LICENSE">
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<img src="https://img.shields.io/github/license/munkybutt/SkinPlusPlus?style=flat-square"
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alt="Gitter">
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<img src="https://img.shields.io/github/license/munkybutt/SkinPlusPlus?style=for-the-badge"
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</a>
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<a href="https://badge.fury.io/gh/munkybutt%2FSkinPlusPlus">
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<img src="https://badge.fury.io/gh/munkybutt%2FSkinPlusPlus.svg"
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alt="Gitter">
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<!-- <img src="https://badge.fury.io/gh/munkybutt%2FSkinPlusPlus.svg?style=for-the-badge"> -->
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<img src="https://img.shields.io/github/release/munkybutt/SkinPlusPlus?style=for-the-badge">
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</a>
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<a href="https://saythanks.io/to/munkybutt">
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<img src="https://img.shields.io/badge/Say%20Thanks-!-1EAEDB.svg">
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<img src="https://img.shields.io/badge/Say%20Thanks-!-1EAEDB.svg?style=for-the-badge">
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</a>
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<a href="https://www.paypal.me/munkybuttballs">
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<img src="https://img.shields.io/badge/$-donate-ff69b4.svg?maxAge=2592000&amp;style=flat">
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<img src="https://img.shields.io/badge/$-donate-ff69b4.svg?maxAge=2592000&amp;style=for-the-badge">
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</a>
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</p>
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## Key Features
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* Save and load skin data with speed
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- Logic is written in c++ but exposed with python bindings.
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- Logic is written in c++ but exposed with python bindings
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* Work directly with numpy ndarrays
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- The python bindings accept and return numpy ndarrays, providing the optimal performance.
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- The python bindings accept and return numpy ndarrays for optimal performance
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* Currently supported DCCs:
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- 3DsMax: Python bindings are for 2022, but the backend should be compatible with any version of 3DsMax that has python with a version specific recompile of said bindings.
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- 3DsMax:
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- Provided bindings are for 2022, but the backend should be compatible with any version of 3DsMax that has python
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## Performance
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3DsMax 2022
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-->
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## Personal Info
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> Webbie [techanimdad.com](https://techanimdad.com) &nbsp;&middot;&nbsp;
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> GitHub [@munkybutt](https://github.com/munkybutt)

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