|
| 1 | +=================================================================================================== |
| 2 | +| Mupen64Plus 2.5 credits April 26th, 2015 | |
| 3 | +=================================================================================================== |
| 4 | + |
| 5 | +bentley |
| 6 | + - video-glide64mk2: |
| 7 | + - bugfix: use memmove() instead of memcpy() for overlapping buffers |
| 8 | + |
| 9 | +bsmiles32 |
| 10 | + - core: |
| 11 | + - refactor profiling: move from r4300 to main folder |
| 12 | + - major r4300 cpu core refactoring to improve code quality and organization |
| 13 | + - rsp-hle: |
| 14 | + - Game-specific fixes: Bottom of the 9th, Goldeneye |
| 15 | + - Support for MusyX microcodes (v1 and v2) |
| 16 | + - Huge quantity of code cleanup and refactorings in audio microcode and processing logic |
| 17 | + - Improve audio microcode identification |
| 18 | + - Add support for additional audio commands: #16, POLEF, RESAMPLE_ZOH |
| 19 | + - Move global variables into a struct so code is re-entrant |
| 20 | + - bugfix: microcode detection could sometimes fail after reset |
| 21 | + |
| 22 | +Conchur Navid |
| 23 | + - All Modules (audio, core, input, rsp-hle, ui-console, video-rice) |
| 24 | + - C header includes and forward declarations clean-ups |
| 25 | + - core: |
| 26 | + - fixes for minor issues revealed by coverity static analysis |
| 27 | + - input: |
| 28 | + - support for new SDL2 generic XInput device name |
| 29 | + - video-rice: |
| 30 | + - build fixes |
| 31 | + |
| 32 | +ecsv |
| 33 | + - All Modules (audio, core, input, rsp-hle, ui-console, video-glide64mk2, video-rice) |
| 34 | + - fix all line endings, convert SCM metadata files from Hg to Git |
| 35 | + - core: |
| 36 | + - pif_ram fix for Banjo Tooie |
| 37 | + - SDL2 fixes |
| 38 | + - game-specific override for # of clock cycles per cpu instruction |
| 39 | + - input: |
| 40 | + - convert SDL2 keycodes to sdl1.2 keysyms so that input section parameters in mupen64plus.cfg will work with sdl1.2 keysyms |
| 41 | + - SDL2: support for mapping mouse to controller analog x/y |
| 42 | + - use prioritization to decide among multiple matching auto-config sections (for SDL2 / XInput) |
| 43 | + - rsp-hle: |
| 44 | + - Huge quantity of code cleanups and refactoring to improve organization |
| 45 | + - video-glide64mk2 |
| 46 | + - fix colors in compressed fxt1 textures by importing mesa code |
| 47 | + - replace patented S3TC algorithm with S2TC |
| 48 | + - Enable the dump_cache to allow loading of dat files |
| 49 | + - bugfix: work around problem in OSD callback whereby core code doesn't re-activate shader |
| 50 | + - bugfix: Resident Evil II hang |
| 51 | + - allow user override of game-specific settings via mupen64plus.cfg |
| 52 | + |
| 53 | +fayvel |
| 54 | + - All Modules (audio, core, input, rsp-hle, ui-console, video-glide64mk2, video-rice) |
| 55 | + - Travis CI config file |
| 56 | + - core: |
| 57 | + - OpenGL ES support |
| 58 | + - wiki documentation fixes |
| 59 | + - input: |
| 60 | + - fix SDL2 build regression |
| 61 | + - video-glide64mk2: |
| 62 | + - remove unused #ifdef sections |
| 63 | + - various build fixes |
| 64 | + - video-rice: |
| 65 | + - fix for INI file loading under Windows |
| 66 | + - minor OpenGL ES fixes |
| 67 | + |
| 68 | +Gillou68310 |
| 69 | + - All Modules (audio, core, input, rsp-hle, ui-console, video-glide64mk2, video-rice) |
| 70 | + - MSVC2010 project file |
| 71 | + - core: |
| 72 | + - new_dynarec: fixes for various MIPS instructions |
| 73 | + - new_dynarec: port asm code to Intel format, add MSVC build support |
| 74 | + - video-rice: |
| 75 | + - OpenGL ES fixes |
| 76 | + - Add hack-fix to show last heart and map arrows in Zelda OoT & MM |
| 77 | + - Support screenshots with OpenGL ES |
| 78 | + |
| 79 | +gizmo98 |
| 80 | + - core: |
| 81 | + - raspberry pi fixes and build system improvements |
| 82 | + - input: |
| 83 | + - auto-configs for multiple devices |
| 84 | + - video-rice: |
| 85 | + - makefile build support for Raspberry Pi |
| 86 | + - OpenGL ES build fixes |
| 87 | + |
| 88 | +kode54 |
| 89 | + - rsp-hle: |
| 90 | + - Implement IIR filter for nAudio (for Conker's Bad Fur Day) |
| 91 | + |
| 92 | +krnlyng |
| 93 | + - audio: |
| 94 | + - implement audioresource support for integration with Linux-based Nemo Mobile OS |
| 95 | + - core: |
| 96 | + - add render callback to input plugin |
| 97 | + - video-glide64mk2: |
| 98 | + - add OpenGL ES support (2.0) (from mupen64plus-ae) |
| 99 | + - bugfix: chroma_color uniform variable name was not being set (from Themaister) |
| 100 | + - video-rice: |
| 101 | + - integrate OpenGL ES code into build system |
| 102 | + - support Rotate option in OpenGL ES |
| 103 | + |
| 104 | +littleguy77 |
| 105 | + - android makefile and project history (for: audio, core, rsp-hle) |
| 106 | + - core: |
| 107 | + - fix config parameter name for savestate slot |
| 108 | + - fixes to MD5 values in mupen64plus.ini |
| 109 | + - ui-console: |
| 110 | + - compile-time flag to support building ui-console as a library (used by Android frontend) |
| 111 | + - video-glide64mk2: |
| 112 | + - add config option to force polygon offset values (fixes artifacts on certains games / renderers) |
| 113 | + - Implement optional frameskip feature, which drops frames instead of rendering if game is going slow |
| 114 | + - video-rice: |
| 115 | + - Android build fix |
| 116 | + - opengl es minor fixes and cleanups |
| 117 | + - add config option to force polygon offset values (fixes artifacts on certains games / renderers) |
| 118 | + |
| 119 | +Narann |
| 120 | + - core: |
| 121 | + - implement ConfigSetParameterHelp |
| 122 | + - ui-console: |
| 123 | + - add support for loading savestate immediately on emulator startup |
| 124 | + - video-rice: |
| 125 | + - Lots of code cleanup, removal of deprecated code, and simplifications |
| 126 | + - Add config parameter versioning |
| 127 | + - Modernize OpenGL interfaces, remove code for supporting very old opengl versions |
| 128 | + - Graphics fixes for: fog, RDP InsertMatrix |
| 129 | + |
| 130 | +Nebuleon |
| 131 | + - simplify makefiles (for: audio, input) |
| 132 | + - core: |
| 133 | + - floating-point optimizations (don't set rounding modes when not needed) |
| 134 | + - compatibility fixes regarding FPU rounding modes |
| 135 | + - decouple pure interpreter from cached interpreter |
| 136 | + - use stdint.h types |
| 137 | + |
| 138 | +Paulscode |
| 139 | + - core: |
| 140 | + - fix bug in speed limiter |
| 141 | + |
| 142 | +Richard42 |
| 143 | + - All Modules (audio, core, input, rsp-hle, ui-console, video-glide64mk2, video-rice) |
| 144 | + - Visual Studio 2013 project/solution files |
| 145 | + - fix and maintain OSX builds |
| 146 | + - core: |
| 147 | + - regression test improvements |
| 148 | + - input: |
| 149 | + - merge new auto-configurations from users |
| 150 | + - When Mouse=True but pointer is un-grabbed, fall back to joystick settings for analog x/y |
| 151 | + - video-glide64mk2: |
| 152 | + - use SDL threads instead of C++11 threads, which are not currntly supported in Apple's clang compiler |
| 153 | + - fix texture pack read failure on some 64-bit platforms, found by EndoplasmaticReticulum on github |
| 154 | + - bugfix: memory bugs found by coverity in fxt1 code |
| 155 | + |
| 156 | +ricrpi |
| 157 | + - core: |
| 158 | + - rewrite speed limiter code to improve performance on Raspberry Pi |
| 159 | + - ARM build fixes and optimizations |
| 160 | + |
| 161 | +rlabrecque |
| 162 | + - video-glide64mk2: |
| 163 | + - on Win32, don't set gamma table because it breaks monitor calibration |
| 164 | + - video-rice: |
| 165 | + - bugfix: crash if RiceVideoLinux.ini not found |
| 166 | + |
| 167 | +s-verma |
| 168 | + - input: |
| 169 | + - Prevent mouse/trackpad auto-centering behavior by pressing left-Windows key |
| 170 | + |
| 171 | +twinaphex |
| 172 | + - glide64mk2: |
| 173 | + - Fix broken C version of MulMatricesC |
| 174 | + - correct N64 ROM header analysis for PAL/NTSC detection, to get proper frequency for frame skipper |
| 175 | + |
| 176 | +Ursula Abendroth |
| 177 | + - All Modules (audio, core, input, rsp-hle, ui-console, video-glide64mk2, video-rice) |
| 178 | + - makefile: use SDL2 by default if present |
| 179 | + - video-glide64mk2: |
| 180 | + - patch to clean up antialiasing patches from willrandship |
| 181 | + |
| 182 | +willrandship |
| 183 | + - video-glide64mk2: |
| 184 | + - add option to enable full-scene antialiasing |
| 185 | + |
| 186 | +wnayes |
| 187 | + - core: |
| 188 | + - code cleanups in debugger |
| 189 | + |
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