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The wall behind you feels a bit further away in this room. And you hear more cries for help.
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Tip: You can walk backward by passing `'backward'` as an argument to `walk()`. Same goes for `feel()`, `rescue()` and `attack()`. Archers have a limited attack distance.
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╔════════╗
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║C @ S aa║
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╚════════╝
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> = stairs
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@ = xena
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S = thickSludge
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a = archer
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Warrior abilities:
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warrior.walk()
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warrior.attack()
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warrior.feel()
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warrior.health()
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warrior.rest()
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warrior.rescue()
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When you're done editing Player.js, run the warriorjs command again.
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