|
| 1 | +package transitions |
| 2 | + |
| 3 | +import ( |
| 4 | + "math" |
| 5 | + "math/rand" |
| 6 | + "strings" |
| 7 | + "time" |
| 8 | + |
| 9 | + tea "github.com/charmbracelet/bubbletea" |
| 10 | + "github.com/charmbracelet/harmonica" |
| 11 | + charmansi "github.com/charmbracelet/x/ansi" |
| 12 | + "github.com/muesli/reflow/truncate" |
| 13 | + |
| 14 | + "github.com/museslabs/kyma/internal/skip" |
| 15 | +) |
| 16 | + |
| 17 | +type tileGrid struct { |
| 18 | + tileSize int |
| 19 | + gridWidth int |
| 20 | + gridHeight int |
| 21 | + tileOrder []int |
| 22 | +} |
| 23 | + |
| 24 | +func newTileGrid(width, height, tileSize int) tileGrid { |
| 25 | + gridWidth := (width + tileSize - 1) / tileSize |
| 26 | + gridHeight := (height + tileSize - 1) / tileSize |
| 27 | + |
| 28 | + totalTiles := gridWidth * gridHeight |
| 29 | + tileOrder := make([]int, totalTiles) |
| 30 | + for i := range totalTiles { |
| 31 | + tileOrder[i] = i |
| 32 | + } |
| 33 | + |
| 34 | + r := rand.New(rand.NewSource(42)) |
| 35 | + r.Shuffle(len(tileOrder), func(i, j int) { |
| 36 | + tileOrder[i], tileOrder[j] = tileOrder[j], tileOrder[i] |
| 37 | + }) |
| 38 | + |
| 39 | + return tileGrid{ |
| 40 | + tileSize: tileSize, |
| 41 | + gridWidth: gridWidth, |
| 42 | + gridHeight: gridHeight, |
| 43 | + tileOrder: tileOrder, |
| 44 | + } |
| 45 | +} |
| 46 | + |
| 47 | +func (g tileGrid) revealedTiles(progress float64) map[int]bool { |
| 48 | + totalTiles := len(g.tileOrder) |
| 49 | + revealedCount := int(math.Round(progress * float64(totalTiles))) |
| 50 | + |
| 51 | + revealedSet := make(map[int]bool) |
| 52 | + for i := range revealedCount { |
| 53 | + if i < len(g.tileOrder) { |
| 54 | + revealedSet[g.tileOrder[i]] = true |
| 55 | + } |
| 56 | + } |
| 57 | + return revealedSet |
| 58 | +} |
| 59 | + |
| 60 | +func (g tileGrid) tileIndex(x, y int) int { |
| 61 | + tileX := x / g.tileSize |
| 62 | + tileY := y / g.tileSize |
| 63 | + return tileY*g.gridWidth + tileX |
| 64 | +} |
| 65 | + |
| 66 | +type fade struct { |
| 67 | + width int |
| 68 | + height int |
| 69 | + fps int |
| 70 | + spring harmonica.Spring |
| 71 | + progress float64 |
| 72 | + vel float64 |
| 73 | + animating bool |
| 74 | + direction direction |
| 75 | + grid tileGrid |
| 76 | +} |
| 77 | + |
| 78 | +func newFade(fps int) fade { |
| 79 | + const frequency = 15 |
| 80 | + const damping = 0.65 |
| 81 | + |
| 82 | + return fade{ |
| 83 | + fps: fps, |
| 84 | + spring: harmonica.NewSpring(harmonica.FPS(fps), frequency, damping), |
| 85 | + } |
| 86 | +} |
| 87 | + |
| 88 | +func (t fade) Start(width, height int, direction direction) Transition { |
| 89 | + t.width = width |
| 90 | + t.height = height |
| 91 | + t.animating = true |
| 92 | + t.progress = 0 |
| 93 | + t.vel = 0 |
| 94 | + t.direction = direction |
| 95 | + t.grid = newTileGrid(width, height, 2) |
| 96 | + |
| 97 | + return t |
| 98 | +} |
| 99 | + |
| 100 | +func (t fade) Animating() bool { |
| 101 | + return t.animating |
| 102 | +} |
| 103 | + |
| 104 | +func (t fade) Update() (Transition, tea.Cmd) { |
| 105 | + targetProgress := 1.0 |
| 106 | + |
| 107 | + t.progress, t.vel = t.spring.Update(t.progress, t.vel, targetProgress) |
| 108 | + |
| 109 | + if t.progress >= 0.99 { |
| 110 | + t.animating = false |
| 111 | + t.progress = 1.0 |
| 112 | + return t, nil |
| 113 | + } |
| 114 | + |
| 115 | + return t, Animate(time.Duration(t.fps)) |
| 116 | +} |
| 117 | + |
| 118 | +func (t fade) View(prev, next string) string { |
| 119 | + var s strings.Builder |
| 120 | + |
| 121 | + prevLines := strings.Split(prev, "\n") |
| 122 | + nextLines := strings.Split(next, "\n") |
| 123 | + |
| 124 | + // Ensure slides are equal height |
| 125 | + maxLines := max(len(nextLines), len(prevLines)) |
| 126 | + |
| 127 | + // Get revealed tiles from grid |
| 128 | + revealedSet := t.grid.revealedTiles(t.progress) |
| 129 | + allRevealed := len(revealedSet) >= len(t.grid.tileOrder) |
| 130 | + |
| 131 | + for lineIdx := range maxLines { |
| 132 | + var prevLine, nextLine string |
| 133 | + |
| 134 | + if lineIdx < len(prevLines) { |
| 135 | + prevLine = prevLines[lineIdx] |
| 136 | + } |
| 137 | + if lineIdx < len(nextLines) { |
| 138 | + nextLine = nextLines[lineIdx] |
| 139 | + } |
| 140 | + |
| 141 | + var line string |
| 142 | + if allRevealed { |
| 143 | + line = truncate.String(nextLine, uint(t.width)) |
| 144 | + } else { |
| 145 | + line = t.buildFadeLine(prevLine, nextLine, revealedSet, lineIdx) |
| 146 | + } |
| 147 | + |
| 148 | + s.WriteString(line) |
| 149 | + if lineIdx < maxLines-1 { |
| 150 | + s.WriteString("\n") |
| 151 | + } |
| 152 | + } |
| 153 | + |
| 154 | + return s.String() |
| 155 | +} |
| 156 | + |
| 157 | +func (t fade) buildFadeLine(prevLine, nextLine string, revealedSet map[int]bool, lineIdx int) string { |
| 158 | + var result strings.Builder |
| 159 | + |
| 160 | + for tileX := range t.grid.gridWidth { |
| 161 | + startPos := tileX * t.grid.tileSize |
| 162 | + endPos := min(startPos+t.grid.tileSize, t.width) |
| 163 | + tileWidth := endPos - startPos |
| 164 | + |
| 165 | + tileIndex := t.grid.tileIndex(startPos, lineIdx) |
| 166 | + |
| 167 | + // Choose source line based on tile state |
| 168 | + sourceLine := prevLine |
| 169 | + if revealedSet[tileIndex] { |
| 170 | + sourceLine = nextLine |
| 171 | + } |
| 172 | + |
| 173 | + // Extract tile segment |
| 174 | + segment := t.extractTileSegment(sourceLine, startPos, tileWidth) |
| 175 | + result.WriteString(segment) |
| 176 | + } |
| 177 | + |
| 178 | + finalLine := result.String() |
| 179 | + if charmansi.StringWidth(finalLine) > t.width { |
| 180 | + finalLine = truncate.String(finalLine, uint(t.width)) |
| 181 | + } |
| 182 | + |
| 183 | + return finalLine |
| 184 | +} |
| 185 | + |
| 186 | +func (t fade) extractTileSegment(line string, startPos, tileWidth int) string { |
| 187 | + if startPos == 0 { |
| 188 | + return truncate.String(line, uint(tileWidth)) |
| 189 | + } |
| 190 | + |
| 191 | + skipped := skip.String(line, uint(startPos)) |
| 192 | + return truncate.String(skipped, uint(tileWidth)) |
| 193 | +} |
| 194 | + |
| 195 | +func (t fade) Name() string { |
| 196 | + return "fade" |
| 197 | +} |
| 198 | + |
| 199 | +func (t fade) Opposite() Transition { |
| 200 | + return newFade(t.fps) |
| 201 | +} |
| 202 | + |
| 203 | +func (t fade) Direction() direction { |
| 204 | + return t.direction |
| 205 | +} |
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