@@ -21,21 +21,20 @@ Main Features:
2121# Build
2222| Windows | Linux / OSX |
2323| ---------| -------------|
24- | [ ![ Linux/OSX Build Status] ( https://ci.appveyor.com/api/projects/status/bwkb8nfl5w6s53u4?svg=true )] ( https://ci.appveyor.com/project/ouned/jk2mv/history ) | [ ![ Windows Build Status] ( https://api.travis-ci.org/mvdevs/jk2mv.svg )] ( https://travis-ci.org/mvdevs/jk2mv/builds )
24+ | [ ![ Windows Build Status] ( https://ci.appveyor.com/api/projects/status/bwkb8nfl5w6s53u4?svg=true )] ( https://ci.appveyor.com/project/ouned/jk2mv/history ) | [ ![ Linux/OSX Build Status] ( https://api.travis-ci.org/mvdevs/jk2mv.svg )] ( https://travis-ci.org/mvdevs/jk2mv/builds )
2525[ Download Automated Builds] ( https://jk2mv.org/builds )
2626
27271 . Get CMake from either https://cmake.org or, in case of Linux, from the repositories of your distribution.
28282 . Dependencies
2929 * Windows: Requires at least Visual Studio 2010, required libraries are shipped with JK2MV in the ` libs ` directory.
3030 * If you plan to build the installer package get NSIS from http://nsis.sourceforge.net
3131 * Linux: OpenGL, OpenAL, SDL2 and depending on your configuration libjpeg, libpng, libcurl.
32- * Ubuntu/Debian: ` apt-get install debhelper devscripts libsdl2-dev libgl1-mesa-dev libopenal-dev libjpeg8-dev libpng12-dev `
32+ * Ubuntu/Debian: ` apt-get install git debhelper devscripts libsdl2-dev libgl1-mesa-dev libopenal-dev libjpeg8-dev libpng12-dev `
3333 * MacOSX: XCode on MacOSX >= 10.6
3434 * Configure / Build SDL2:
3535 1 . ` curl -O https://www.libsdl.org/release/SDL2-2.0.4.tar.gz `
36- 2 . ` tar xzf SDL2-2.0.4.tar.gz `
37- 3 . ` cd SDL2-2.0.4/Xcode/SDL `
38- 4 . ` sed -i -e 's/@rpath//g' SDL.xcodeproj/project.pbxproj `
36+ 2 . ` tar xzf SDL2-2.0.4.tar.gz && cd SDL2-2.0.4/Xcode/SDL `
37+ 4 . ` sed -i -e 's/@rpath//g' SDL.xcodeproj/project.pbxproj ` (packaging fails otherwise)
3938 5 . ` xcodebuild -configuration Release `
4039 6 . ` mkdir -p ~/Library/Frameworks/ `
4140 7 . `` ln -s `pwd`/build/Release/SDL2.framework ~/Library/Frameworks ``
@@ -47,7 +46,7 @@ Main Features:
4746 * ` BuildPortableVersion ` Build portable version (does not read or write files from your user/home directory)
4847 * ` BuildMVMP ` Whether to create targets for the client (jk2mvmp & jk2mvmenu)
4948 * ` BuildMVDED ` Whether to create targets for the dedicated server (jk2mvded)
50- * ` CMAKE_BUILD_TYPE=Debug/Release ` Debugging symbols enabled/disabled .
49+ * ` CMAKE_BUILD_TYPE=Debug/Release ` Build for development/release .
51504 . Building
5251 * Unix-Makefiles
5352 * ` make ` Build all previously selected binaries.
@@ -61,5 +60,4 @@ JK2MV is licensed under GPLv2 as free software. You are free to use, modify and
6160- openjk (https://github.com/JACoders/OpenJK ) (SDL port, engine fixes, improvements etc.)
6261- ioq3 (https://github.com/ioquake/ioq3/ ) (SDL port, x64 qvm, engine fixes, improvements etc.)
6362- xLAva (https://github.com/xLAva/JediOutcastLinux ) (openal fixes)
64- - mongoose (https://github.com/cesanta/mongoose ) (http downloads)
6563- Thoroughbred-Of-Sin (http://thoroughbred-of-sin.deviantart.com/ ) (icon)
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