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| 1 | +#include "../assert.hpp" |
| 2 | +#include "../init_and_kill.hpp" |
| 3 | + |
| 4 | +#include <nalchi/socket_extensions.hpp> |
| 5 | + |
| 6 | +#include <steam/isteamnetworkingsockets.h> |
| 7 | +#include <steam/isteamnetworkingutils.h> |
| 8 | + |
| 9 | +#include <algorithm> |
| 10 | +#include <array> |
| 11 | +#include <atomic> |
| 12 | +#include <chrono> |
| 13 | +#include <cstddef> |
| 14 | +#include <cstdlib> |
| 15 | +#include <iostream> |
| 16 | +#include <thread> |
| 17 | +#include <vector> |
| 18 | + |
| 19 | +#ifndef MC_MESSAGES |
| 20 | +#define MC_MESSAGES 5000 |
| 21 | +#endif |
| 22 | + |
| 23 | +namespace nalchi::tests |
| 24 | +{ |
| 25 | + |
| 26 | +using msg_t = int; |
| 27 | + |
| 28 | +constexpr auto sleep_duration = std::chrono::milliseconds(16); |
| 29 | + |
| 30 | +int g_clients; |
| 31 | +int g_messages; |
| 32 | + |
| 33 | +void do_server(const std::vector<HSteamNetConnection>& conns) |
| 34 | +{ |
| 35 | + std::vector<std::int64_t> out_message_number_or_result(conns.size()); |
| 36 | + |
| 37 | + for (int i = 0; i < g_messages; ++i) |
| 38 | + { |
| 39 | + // Prepare a payload to send |
| 40 | + auto payload = shared_payload::allocate(sizeof(msg_t)); |
| 41 | + NALCHI_TESTS_ASSERT(payload.ptr, "Payload allocation failed"); |
| 42 | + |
| 43 | + int& data = *static_cast<int*>(payload.ptr); |
| 44 | + data = i; |
| 45 | + |
| 46 | + // Multicast the payload |
| 47 | + socket_extensions::multicast(SteamNetworkingSockets(), conns, payload, sizeof(msg_t), |
| 48 | + k_nSteamNetworkingSend_Reliable, out_message_number_or_result); |
| 49 | + |
| 50 | + // Check the out message numbers |
| 51 | + for (const auto number : out_message_number_or_result) |
| 52 | + NALCHI_TESTS_ASSERT(number >= 0, "Multicast failed with ", -number); |
| 53 | + } |
| 54 | +} |
| 55 | + |
| 56 | +void do_client(const HSteamNetConnection conn) |
| 57 | +{ |
| 58 | + static constexpr std::size_t BATCH_MSGS = 256; |
| 59 | + std::array<SteamNetworkingMessage_t*, BATCH_MSGS> msgs; |
| 60 | + |
| 61 | + for (int msg_idx = 0; msg_idx < g_messages;) |
| 62 | + { |
| 63 | + const int recv_cnt = SteamNetworkingSockets()->ReceiveMessagesOnConnection(conn, msgs.data(), BATCH_MSGS); |
| 64 | + NALCHI_TESTS_ASSERT(recv_cnt != -1); |
| 65 | + |
| 66 | + for (int i = 0; i < recv_cnt; ++i) |
| 67 | + { |
| 68 | + NALCHI_TESTS_ASSERT(msgs[i]->m_cbSize == sizeof(msg_t)); |
| 69 | + const int data = *((int*)msgs[i]->m_pData); |
| 70 | + NALCHI_TESTS_ASSERT(data == msg_idx + i, "Received ", data, ", expected ", msg_idx + i); |
| 71 | + |
| 72 | + msgs[i]->Release(); |
| 73 | + } |
| 74 | + |
| 75 | + msg_idx += recv_cnt; |
| 76 | + } |
| 77 | +} |
| 78 | + |
| 79 | +void configure_buffer_sizes() |
| 80 | +{ |
| 81 | + auto& net_utils = *SteamNetworkingUtils(); |
| 82 | + std::size_t config_value_size = sizeof(int); |
| 83 | + |
| 84 | + // Configure send buffer size |
| 85 | + int send_buffer_size; |
| 86 | + auto get_config_result = |
| 87 | + net_utils.GetConfigValue(k_ESteamNetworkingConfig_SendBufferSize, k_ESteamNetworkingConfig_Global, 0, nullptr, |
| 88 | + &send_buffer_size, &config_value_size); |
| 89 | + NALCHI_TESTS_ASSERT(get_config_result == k_ESteamNetworkingGetConfigValue_OK || |
| 90 | + get_config_result == k_ESteamNetworkingGetConfigValue_OKInherited, |
| 91 | + "Get send buffer size failed: ", (int)get_config_result); |
| 92 | + NALCHI_TESTS_ASSERT(config_value_size == sizeof(int)); |
| 93 | + |
| 94 | + if (static_cast<std::size_t>(send_buffer_size) < sizeof(msg_t) * g_messages) |
| 95 | + { |
| 96 | + const bool set_config_result = |
| 97 | + net_utils.SetGlobalConfigValueInt32(k_ESteamNetworkingConfig_SendBufferSize, sizeof(msg_t) * g_messages); |
| 98 | + NALCHI_TESTS_ASSERT(set_config_result, "Set send buffer size failed"); |
| 99 | + std::cout << "Send buffer size changed: " << sizeof(msg_t) * g_messages << " (was " << send_buffer_size |
| 100 | + << ")\n"; |
| 101 | + } |
| 102 | + else |
| 103 | + std::cout << "Send buffer size: " << send_buffer_size << '\n'; |
| 104 | + |
| 105 | + // Configure recv buffer size |
| 106 | + int recv_buffer_size; |
| 107 | + get_config_result = |
| 108 | + net_utils.GetConfigValue(k_ESteamNetworkingConfig_RecvBufferSize, k_ESteamNetworkingConfig_Global, 0, nullptr, |
| 109 | + &recv_buffer_size, &config_value_size); |
| 110 | + NALCHI_TESTS_ASSERT(get_config_result == k_ESteamNetworkingGetConfigValue_OK || |
| 111 | + get_config_result == k_ESteamNetworkingGetConfigValue_OKInherited, |
| 112 | + "Get recv buffer size failed: ", (int)get_config_result); |
| 113 | + NALCHI_TESTS_ASSERT(config_value_size == sizeof(int)); |
| 114 | + |
| 115 | + if (static_cast<std::size_t>(recv_buffer_size) < sizeof(msg_t) * g_messages) |
| 116 | + { |
| 117 | + const bool set_config_result = |
| 118 | + net_utils.SetGlobalConfigValueInt32(k_ESteamNetworkingConfig_RecvBufferSize, sizeof(msg_t) * g_messages); |
| 119 | + NALCHI_TESTS_ASSERT(set_config_result, "Set recv buffer size failed"); |
| 120 | + std::cout << "Recv buffer size changed: " << sizeof(msg_t) * g_messages << " (was " << recv_buffer_size |
| 121 | + << ")\n"; |
| 122 | + } |
| 123 | + else |
| 124 | + std::cout << "Recv buffer size: " << recv_buffer_size << '\n'; |
| 125 | + |
| 126 | + // Configure recv messages count |
| 127 | + int recv_msg_count; |
| 128 | + get_config_result = |
| 129 | + net_utils.GetConfigValue(k_ESteamNetworkingConfig_RecvBufferMessages, k_ESteamNetworkingConfig_Global, 0, |
| 130 | + nullptr, &recv_msg_count, &config_value_size); |
| 131 | + NALCHI_TESTS_ASSERT(get_config_result == k_ESteamNetworkingGetConfigValue_OK || |
| 132 | + get_config_result == k_ESteamNetworkingGetConfigValue_OKInherited, |
| 133 | + "Get recv messages count failed: ", (int)get_config_result); |
| 134 | + NALCHI_TESTS_ASSERT(config_value_size == sizeof(int)); |
| 135 | + |
| 136 | + if (recv_msg_count < g_messages) |
| 137 | + { |
| 138 | + const bool set_config_result = |
| 139 | + net_utils.SetGlobalConfigValueInt32(k_ESteamNetworkingConfig_RecvBufferMessages, g_messages); |
| 140 | + NALCHI_TESTS_ASSERT(set_config_result, "Set recv msg count failed"); |
| 141 | + std::cout << "Max recv msg count changed: " << g_messages << " (was " << recv_msg_count << ")\n"; |
| 142 | + } |
| 143 | + else |
| 144 | + std::cout << "Max recv msg count: " << recv_msg_count << '\n'; |
| 145 | +} |
| 146 | + |
| 147 | +} // namespace nalchi::tests |
| 148 | + |
| 149 | +int main(int argc, char** argv) |
| 150 | +{ |
| 151 | + if (argc > 2) |
| 152 | + { |
| 153 | + std::cout << "=== Usage ===\n"; |
| 154 | + std::cout << "`./test_multicast_stress`\n"; |
| 155 | + std::cout << '\t' << "Test multicasting " << MC_MESSAGES << " messages.\n"; |
| 156 | + std::cout << "`./test_multicast_stress` <count>\n"; |
| 157 | + std::cout << '\t' << "Test multicasting <count> messages.\n"; |
| 158 | + return 2; |
| 159 | + } |
| 160 | + |
| 161 | + using namespace nalchi; |
| 162 | + using namespace nalchi::tests; |
| 163 | + |
| 164 | + std::cout << "=== multicast stress test ===\n"; |
| 165 | + |
| 166 | + g_messages = (argc == 2) ? std::atoi(argv[1]) : MC_MESSAGES; |
| 167 | + g_clients = std::max(2, static_cast<int>(std::thread::hardware_concurrency()) - 2); |
| 168 | + |
| 169 | + std::cout << "Prepare to send " << g_messages << " messages to " << g_clients << " client threads...\n"; |
| 170 | + |
| 171 | + NALCHI_TESTS_ASSERT(gns_init(), "GNS init failed"); |
| 172 | + |
| 173 | + std::atomic<bool> stop_callback; |
| 174 | + |
| 175 | + std::thread callback_worker([&stop_callback]() { |
| 176 | + while (!stop_callback.load(std::memory_order_acquire)) |
| 177 | + { |
| 178 | +#ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE |
| 179 | + SteamNetworkingSockets()->RunCallbacks(); |
| 180 | +#else // Steamworks SDK |
| 181 | + SteamAPI_RunCallbacks(); |
| 182 | +#endif |
| 183 | + std::this_thread::sleep_for(sleep_duration); |
| 184 | + } |
| 185 | + }); |
| 186 | + |
| 187 | + configure_buffer_sizes(); |
| 188 | + |
| 189 | + // Create connections |
| 190 | + std::vector<HSteamNetConnection> server_side_connections(g_clients); |
| 191 | + std::vector<HSteamNetConnection> client_side_connections(g_clients); |
| 192 | + |
| 193 | + for (int i = 0; i < g_clients; ++i) |
| 194 | + { |
| 195 | + auto& server = server_side_connections[i]; |
| 196 | + auto& client = client_side_connections[i]; |
| 197 | + |
| 198 | + const bool created = SteamNetworkingSockets()->CreateSocketPair(&server, &client, false, nullptr, nullptr); |
| 199 | + NALCHI_TESTS_ASSERT(created, "Connection creation failed"); |
| 200 | + } |
| 201 | + |
| 202 | + // Create worker threads |
| 203 | + std::vector<std::thread> workers; |
| 204 | + workers.reserve(1 + g_clients); |
| 205 | + |
| 206 | + workers.emplace_back(do_server, server_side_connections); |
| 207 | + for (int i = 0; i < g_clients; ++i) |
| 208 | + workers.emplace_back(do_client, client_side_connections[i]); |
| 209 | + |
| 210 | + // Wait for the jobs to complete |
| 211 | + for (auto& worker : workers) |
| 212 | + worker.join(); |
| 213 | + |
| 214 | + // Clean up |
| 215 | + for (int i = 0; i < g_clients; ++i) |
| 216 | + { |
| 217 | + SteamNetworkingSockets()->CloseConnection(client_side_connections[i], 0, nullptr, false); |
| 218 | + SteamNetworkingSockets()->CloseConnection(server_side_connections[i], 0, nullptr, false); |
| 219 | + } |
| 220 | + |
| 221 | + stop_callback.store(true, std::memory_order_release); |
| 222 | + callback_worker.join(); |
| 223 | + |
| 224 | + gns_kill(); |
| 225 | + |
| 226 | + std::cout << "multicast stress test succeeded" << std::endl; |
| 227 | +} |
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