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Description
Skipping level 1 (or every other level) would save significant space without incurring much of a performance penalty when used within gdal. Implementing this feature across all supported tile formats would save a significant amount of space.
- Add a new overview mode
- Modify tile read to read 4 tiles from lower level and downsample to generate a top tile, using avg or nnb mode
- Modify CreateOverviews to build overviews
For best performance, tiles should be stored in 2x2 groups, including the base level
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