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4 | 4 | const UMG = require('UMG')
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5 | 5 | const _ = require('lodash')
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6 | 6 | const uclass = require('uclass')().bind(this,global)
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| 7 | + |
| 8 | + function tutorial_WebSocket() { |
| 9 | + // borrowed from https://developers.google.com/web/updates/2012/06/How-to-convert-ArrayBuffer-to-and-from-String |
| 10 | + function ab2str(buf) { |
| 11 | + return String.fromCharCode.apply(null, new Uint16Array(buf)); |
| 12 | + } |
| 13 | + function str2ab(str) { |
| 14 | + var buf = new ArrayBuffer(str.length * 2); // 2 bytes for each char |
| 15 | + var bufView = new Uint16Array(buf); |
| 16 | + for (var i = 0, strLen = str.length; i < strLen; i++) { |
| 17 | + bufView[i] = str.charCodeAt(i); |
| 18 | + } |
| 19 | + return buf; |
| 20 | + } |
| 21 | + |
| 22 | + let server = JavascriptWebSocketServer.Create(8080) |
| 23 | + server.OnConnected = (conn) => { |
| 24 | + console.log('client joined') |
| 25 | + conn.OnReceived = _ => { |
| 26 | + let ab = new ArrayBuffer(1024) |
| 27 | + memory.exec(ab,_ => { |
| 28 | + conn.CopyBuffer() |
| 29 | + console.log('received',ab2str(ab)) |
| 30 | + }) |
| 31 | + } |
| 32 | + } |
| 33 | + let client = JavascriptWebSocket.Connect("127.0.0.1:8080") |
| 34 | + client.OnConnected = _ => { |
| 35 | + console.log('connected to server') |
| 36 | + memory.exec(str2ab("Hello Websocket."),ab => { |
| 37 | + client.SendMemory(ab.byteLength) |
| 38 | + }) |
| 39 | + } |
| 40 | + let alive = true |
| 41 | + |
| 42 | + function tick() { |
| 43 | + if (!alive) return |
| 44 | + server.Tick() |
| 45 | + client.Tick() |
| 46 | + process.nextTick(tick) |
| 47 | + } |
| 48 | + |
| 49 | + tick() |
| 50 | + |
| 51 | + return __ => { |
| 52 | + server.Dispose() |
| 53 | + client.Dispose() |
| 54 | + alive = false |
| 55 | + } |
| 56 | + } |
7 | 57 |
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8 | 58 | function tutorial_StaticMeshActor() {
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9 | 59 | console.log('creating a static mesh actor')
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23 | 73 | }
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24 | 74 |
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25 | 75 | let tutorials = {
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26 |
| - 'Static mesh actor' : tutorial_StaticMeshActor |
| 76 | + 'Static mesh actor' : tutorial_StaticMeshActor, |
| 77 | + 'Web socket' : tutorial_WebSocket |
27 | 78 | }
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28 | 79 |
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29 | 80 | function Logger() {
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