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marwieclaude
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Remove Debug.Log feedback from copy actions
The clipboard being filled is sufficient feedback — the log itself was noise that would show up in subsequent copies. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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package/Editor/CustomConsole/CopyLogsForAI.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -167,7 +167,7 @@ static void CopySingleLog(int itemIndex)
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FormatEntry(sb, entries[itemIndex].entry); // no stacktrace limit for single log
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EditorGUIUtility.systemCopyBuffer = sb.ToString();
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Debug.Log("Copied log entry for AI to clipboard.");
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// No log — clipboard being filled is sufficient feedback
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}
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static void CopyAllLogs()
@@ -255,7 +255,7 @@ static void CopyAllLogs()
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sb.Append("\n(Showing ").Append(maxEntries).Append(" of ").Append(entries.Count).AppendLine(" entries)");
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EditorGUIUtility.systemCopyBuffer = sb.ToString();
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Debug.Log($"Copied {total} log entries for AI to clipboard.");
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// No log — clipboard being filled is sufficient feedback
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}
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}
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}

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