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Hello guys, Please tell me if you have already faced this issue! Best regards, |
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Replies: 10 comments 8 replies
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Hi @Chagson an AudioSource or some other object reference might be missing, hard to tell. When you build the sample WebGL project does it work fine? If there a public build where I can try and see the logs? |
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Hello, here is a video of the App in wisch i also showcase the Proplem! You can test it here-> https://mybraistormingtest.s3.eu-north-1.amazonaws.com/build4/index.html |
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You also ask if the Sample Webgl Audio Chat build was working, the answer is no. It is not working. (In my first request i was using the old Audio Receiver, now i changed it to use the Audio Listener for WebGL this is why the error is different. But still, since it is not working i will be force to switch tomorow or monday to an simple Chat. (I truly want it to work by next week since it is for my theses and i will be testing the whole Game with some students (#no bugs desired) |
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I will test the sample and see if I can reproduce the issue. |
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You need to tap on the Input key« P »
Sercan (Sarge) Altundas ***@***.***> schrieb am Sa. 6. Sept.
2025 um 19:48:
… I land in this Photon chat sample and nothing happens, just music playing
in the background.
image.png (view on web)
<https://github.com/user-attachments/assets/9d219b2c-0b49-47d5-ba88-80d6f2ad36f3>
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Uploaded to sample build to S3 here as well, and it seems to work just fine. I wonder if something on |
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Hello Again,
I have been testing again and yes the Sample works as well here. But I did
get this Answer wisch i also got directly in my game!
<img width="892" height="211" alt="image (4)" src="https://github.com/user-attachments/assets/c593ee78-3318-4aef-a378-7f41da63e89f" />
The Only Difference is that on the Sample Version wisch i tested locally ,
i do get a response.
picture in mygame(No possibility to push the Button further ->
<img width="1563" height="375" alt="image (5)" src="https://github.com/user-attachments/assets/29a8af74-a41f-410d-816d-332f81ee9128" />
Do you know if there is a place where i should set the Length of the
Audio-data or such? -> On your Version i do not get this answer! ->
<img width="1652" height="431" alt="image (6)" src="https://github.com/user-attachments/assets/a4078067-a954-4cf2-9055-73e89e7cd07e" />
Maybe I am using the wrong template?
Le sam. 6 sept. 2025 à 21:42, Sercan (Sarge) Altundas <
***@***.***> a écrit :
… Uploaded to sample build to S3 here as well, and it seems to work just
fine. I wonder if something on Audio Chat Input is missing?
https://neocortex-unity-webgl.s3.eu-central-1.amazonaws.com/index.html
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I just exported the Prefab I am using, maybe it can help!
-> https://drive.google.com/file/d/142C4gTrIBLKLPt4RU8RUIyCd5iiY1tZh/view?usp=drive_link
Le sam. 6 sept. 2025 à 22:25, Chaguy Tsawo ***@***.***> a
écrit :
… Hello Again,
I have been testing again and yes the Sample works as well here. But I did
get this Answer wisch i also got directly in my game!
[image: image.png]
The Only Difference is that on the Sample Version wisch i tested locally ,
i do get a response.
picture in mygame(No possibility to push the Button further ->
[image: image.png]
Do you know if there is a place where i should set the Length of the
Audio-data or such? -> On your Version i do not get this answer! ->
[image: image.png]
Maybe I am using the wrong template?
Le sam. 6 sept. 2025 à 21:42, Sercan (Sarge) Altundas <
***@***.***> a écrit :
> Uploaded to sample build to S3 here as well, and it seems to work just
> fine. I wonder if something on Audio Chat Input is missing?
> https://neocortex-unity-webgl.s3.eu-central-1.amazonaws.com/index.html
>
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> Reply to this email directly, view it on GitHub
> <#24 (comment)>,
> or unsubscribe
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The file is public now!
I am building it now, so lets see!
Sercan (Sarge) Altundas ***@***.***> schrieb am Sa. 6. Sept.
2025 um 22:59:
… The file is not public, and what am I supposed to do with it? What I can
see is, push to talk is working on WebGL in a remote environment, you
should try to isolate the issue and try to fix it. You can create a
separate scene just have the UI there, without Photon and RPM and then
build it as main entry point and then test it uploading it to remove server.
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Hallo,
Thank you for the support. |
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Uploaded to sample build to S3 here as well, and it seems to work just fine. I wonder if something on
Audio Chat Input
is missing?https://neocortex-unity-webgl.s3.eu-central-1.amazonaws.com/index.html