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Documentation/README.md

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[![Tests](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/test.workflow.yml/badge.svg)](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/test.workflow.yml)
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[![Nuget](https://img.shields.io/nuget/v/com.neogeek.rhythm-game-utilities)](https://www.nuget.org/packages/com.neogeek.rhythm-game-utilities/)
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[![Join the chat at https://discord.gg/nNtFsfd](https://img.shields.io/badge/discord-join%20chat-7289DA.svg)](https://discord.gg/nNtFsfd)
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This library is a collection of utilities for creating rhythm games like Tap Tap Revenge, Guitar Hero, and Rock Band. It is meant to be used within any game engine that supports loading C++ libraries, such as Unity, Unreal, Godot and SDL.

README.md

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[![Tests](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/test.workflow.yml/badge.svg)](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/test.workflow.yml)
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[![Build](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/build.workflow.yml/badge.svg)](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/build.workflow.yml)
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[![Nuget](https://img.shields.io/nuget/v/com.neogeek.rhythm-game-utilities)](https://www.nuget.org/packages/com.neogeek.rhythm-game-utilities/)
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[![Join the chat at https://discord.gg/nNtFsfd](https://img.shields.io/badge/discord-join%20chat-7289DA.svg)](https://discord.gg/nNtFsfd)
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This library is a collection of utilities for creating rhythm games like Tap Tap Revenge, Guitar Hero, and Rock Band. It is meant to be used within any game engine that supports loading C++ libraries, such as Unity, Unreal, Godot and SDL.

RhythmGameUtilities/README.md

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[![Tests](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/test.workflow.yml/badge.svg)](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/test.workflow.yml)
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[![Build](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/build.workflow.yml/badge.svg)](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/build.workflow.yml)
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[![Nuget](https://img.shields.io/nuget/v/com.neogeek.rhythm-game-utilities)](https://www.nuget.org/packages/com.neogeek.rhythm-game-utilities/)
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[![Join the chat at https://discord.gg/nNtFsfd](https://img.shields.io/badge/discord-join%20chat-7289DA.svg)](https://discord.gg/nNtFsfd)
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This library is a collection of utilities for creating rhythm games like Tap Tap Revenge, Guitar Hero, and Rock Band. It is meant to be used within any game engine that supports loading C++ libraries, such as Unity, Unreal, Godot and SDL.

UnityPackage/README.md

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[![Tests](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/test.workflow.yml/badge.svg)](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/test.workflow.yml)
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[![Build](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/build.workflow.yml/badge.svg)](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/build.workflow.yml)
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[![Nuget](https://img.shields.io/nuget/v/com.neogeek.rhythm-game-utilities)](https://www.nuget.org/packages/com.neogeek.rhythm-game-utilities/)
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[![Join the chat at https://discord.gg/nNtFsfd](https://img.shields.io/badge/discord-join%20chat-7289DA.svg)](https://discord.gg/nNtFsfd)
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This library is a collection of utilities for creating rhythm games like Tap Tap Revenge, Guitar Hero, and Rock Band. It is meant to be used within any game engine that supports loading C++ libraries, such as Unity, Unreal, Godot and SDL.

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