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7 | 7 | [](https://github.com/neogeek/rhythm-game-utilities/actions/workflows/build.workflow.yml)
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8 | 8 | [](https://discord.gg/nNtFsfd)
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9 | 9 |
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10 |
| -This library is a collection of utilities for creating rhythm games like Tap Tap Revenge, Guitar Hero, and Rock Band. It is meant to be used within any game engine that supports loading C++ libraries, such as Unity, Unreal, and Godot. |
| 10 | +This library is a collection of utilities for creating rhythm games like Tap Tap Revenge, Guitar Hero, and Rock Band. It is meant to be used within any game engine that supports loading C++ libraries, such as Unity, Unreal, Godot and SDL. |
11 | 11 |
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12 | 12 | 
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13 | 13 | _Prototype game built using these utilities._
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@@ -46,26 +46,26 @@ Coming soon.
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46 | 46 |
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47 | 47 | Coming soon.
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48 | 48 |
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49 |
| -### HandcrankEngine |
| 49 | +### SDL |
50 | 50 |
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51 | 51 | Coming soon.
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52 | 52 |
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53 | 53 | ## Platforms
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54 | 54 |
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55 | 55 | This library aims to offer support for multiple platforms through a single codebase. This is highly ambitious, so if you run into an issue with your platform of choice during development, please leave a detailed bug report with as much information as possible. Also, as this library is relatively new, mobile platforms will be fully supported after all other platforms are complete.
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56 | 56 |
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57 |
| -| Engine | Platform | Tested | |
58 |
| -| --------------------------------------------------------------------- | -------- | :----: | |
59 |
| -| [Unity](https://unity.com/) | macOS | ✅ | |
60 |
| -| [Unity](https://unity.com/) | Windows | ✅ | |
61 |
| -| [Unity](https://unity.com/) | WebGL | ❌ | |
62 |
| -| [Unreal](https://www.unrealengine.com/) | macOS | - | |
63 |
| -| [Unreal](https://www.unrealengine.com/) | Windows | - | |
64 |
| -| [Godot 4](https://godotengine.org/) | macOS | - | |
65 |
| -| [Godot 4](https://godotengine.org/) | Windows | - | |
66 |
| -| [Godot 4](https://godotengine.org/) | WebGL | - | |
67 |
| -| [HandcrankEngine](https://github.com/HandcrankEngine/HandcrankEngine) | macOS | ⏳ | |
68 |
| -| [HandcrankEngine](https://github.com/HandcrankEngine/HandcrankEngine) | Windows | ⏳ | |
| 57 | +| Engine | Platform | Tested | |
| 58 | +| --------------------------------------- | -------- | :----: | |
| 59 | +| [Unity](https://unity.com/) | macOS | ✅ | |
| 60 | +| [Unity](https://unity.com/) | Windows | ✅ | |
| 61 | +| [Unity](https://unity.com/) | WebGL | ❌ | |
| 62 | +| [Unreal](https://www.unrealengine.com/) | macOS | - | |
| 63 | +| [Unreal](https://www.unrealengine.com/) | Windows | - | |
| 64 | +| [Godot 4](https://godotengine.org/) | macOS | - | |
| 65 | +| [Godot 4](https://godotengine.org/) | Windows | - | |
| 66 | +| [Godot 4](https://godotengine.org/) | WebGL | - | |
| 67 | +| [SDL](https://www.libsdl.org/) | macOS | ⏳ | |
| 68 | +| [SDL](https://www.libsdl.org/) | Windows | ⏳ | |
69 | 69 |
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70 | 70 | ## Usage
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71 | 71 |
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