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include/RhythmGameUtilities
tests/RhythmGameUtilities Expand file tree Collapse file tree 6 files changed +5
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#include < string>
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#include < vector>
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- #include " Enums/Difficulty.hpp"
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- #include " Enums/NamedSection.hpp"
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#include " Enums/TypeCode.hpp"
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#include " Structs/Note.hpp"
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#pragma once
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#include < string>
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+ #include < vector>
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namespace RhythmGameUtilities
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{
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#include < cassert>
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#include < cmath>
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#include < iostream>
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- #include < tuple>
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#include " RhythmGameUtilities/Common.hpp"
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#include < cstring>
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#include < iostream>
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+ #include " RhythmGameUtilities/Enums/Difficulty.hpp"
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+ #include " RhythmGameUtilities/Enums/NamedSection.hpp"
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#include " RhythmGameUtilities/Parsers.hpp"
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using namespace RhythmGameUtilities ;
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#include < cstring>
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#include < iostream>
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+ #include " RhythmGameUtilities/Enums/Difficulty.hpp"
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+ #include " RhythmGameUtilities/Enums/NamedSection.hpp"
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#include " RhythmGameUtilities/ParsersInternal.hpp"
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using namespace RhythmGameUtilities ;
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#include < cassert>
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#include < cmath>
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#include < iostream>
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- #include < tuple>
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#include " RhythmGameUtilities/Structs/Tempo.hpp"
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#include " RhythmGameUtilities/Structs/TimeSignature.hpp"
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