@@ -248,17 +248,17 @@ int rhythm_game_utilities::convert_seconds_to_ticks(
248
248
249
249
for (auto i = 0 ; i < bpm_changes.size (); i += 1 )
250
250
{
251
- RhythmGameUtilities::Tempo bpm_change ;
251
+ RhythmGameUtilities::Tempo bpm_change_internal ;
252
252
253
253
if (bpm_changes[i].get_type () == Variant::DICTIONARY)
254
254
{
255
255
Dictionary variant = bpm_changes[i];
256
256
257
- bpm_change .Position = variant[" position" ];
258
- bpm_change .BPM = variant[" bpm" ];
257
+ bpm_change_internal .Position = variant[" position" ];
258
+ bpm_change_internal .BPM = variant[" bpm" ];
259
259
}
260
260
261
- bpm_changes_internal.push_back (bpm_change );
261
+ bpm_changes_internal.push_back (bpm_change_internal );
262
262
}
263
263
264
264
std::vector<RhythmGameUtilities::TimeSignature>
@@ -267,18 +267,18 @@ int rhythm_game_utilities::convert_seconds_to_ticks(
267
267
268
268
for (auto i = 0 ; i < time_signature_changes.size (); i += 1 )
269
269
{
270
- RhythmGameUtilities::TimeSignature time_signature ;
270
+ RhythmGameUtilities::TimeSignature time_signature_internal ;
271
271
272
272
if (time_signature_changes[i].get_type () == Variant::DICTIONARY)
273
273
{
274
274
Dictionary variant = time_signature_changes[i];
275
275
276
- time_signature .Position = variant[" position" ];
277
- time_signature .Numerator = variant[" numerator" ];
278
- time_signature .Denominator = variant[" denominator" ];
276
+ time_signature_internal .Position = variant[" position" ];
277
+ time_signature_internal .Numerator = variant[" numerator" ];
278
+ time_signature_internal .Denominator = variant[" denominator" ];
279
279
}
280
280
281
- time_signature_changes_internal.push_back (time_signature );
281
+ time_signature_changes_internal.push_back (time_signature_internal );
282
282
}
283
283
284
284
return RhythmGameUtilities::ConvertSecondsToTicks (
@@ -321,30 +321,30 @@ Array rhythm_game_utilities::calculate_beat_bars(Array bpm_changes,
321
321
322
322
for (auto i = 0 ; i < bpm_changes.size (); i += 1 )
323
323
{
324
- RhythmGameUtilities::Tempo bpm_change ;
324
+ RhythmGameUtilities::Tempo bpm_change_internal ;
325
325
326
326
if (bpm_changes[i].get_type () == Variant::DICTIONARY)
327
327
{
328
328
Dictionary variant = bpm_changes[i];
329
329
330
- bpm_change .Position = variant[" position" ];
331
- bpm_change .BPM = variant[" bpm" ];
330
+ bpm_change_internal .Position = variant[" position" ];
331
+ bpm_change_internal .BPM = variant[" bpm" ];
332
332
}
333
333
334
- bpm_changes_internal.push_back (bpm_change );
334
+ bpm_changes_internal.push_back (bpm_change_internal );
335
335
}
336
336
337
- auto beat_bars = RhythmGameUtilities::CalculateBeatBars (
337
+ auto beat_bars_internal = RhythmGameUtilities::CalculateBeatBars (
338
338
bpm_changes_internal, resolution, ts, include_half_notes);
339
339
340
340
Array beat_bars_dictionary_array;
341
341
342
- for (auto &beat_bar : beat_bars )
342
+ for (auto &beat_bar_internal : beat_bars_internal )
343
343
{
344
344
Dictionary beat_bar_dictionary;
345
345
346
- beat_bar_dictionary[" position" ] = beat_bar .Position ;
347
- beat_bar_dictionary[" bpm" ] = beat_bar .BPM ;
346
+ beat_bar_dictionary[" position" ] = beat_bar_internal .Position ;
347
+ beat_bar_dictionary[" bpm" ] = beat_bar_internal .BPM ;
348
348
349
349
beat_bars_dictionary_array.append (beat_bar_dictionary);
350
350
}
0 commit comments