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``` xml
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<ItemGroup >
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<ProjectReference
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/RhythmGameUtilities.csproj" />
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/RhythmGameUtilities.csproj" />
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</ItemGroup >
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```
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``` xml
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<ItemGroup Condition =" $([MSBuild]::IsOSPlatform('Windows'))" >
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<None
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Windows/libRhythmGameUtilities.dll" >
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Windows/libRhythmGameUtilities.dll" >
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<CopyToOutputDirectory >PreserveNewest</CopyToOutputDirectory >
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</None >
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</ItemGroup >
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<ItemGroup Condition =" $([MSBuild]::IsOSPlatform('OSX'))" >
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<None
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/Libs/macOS/libRhythmGameUtilities.dylib" >
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/Libs/macOS/libRhythmGameUtilities.dylib" >
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<CopyToOutputDirectory >PreserveNewest</CopyToOutputDirectory >
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</None >
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</ItemGroup >
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<ItemGroup Condition =" $([MSBuild]::IsOSPlatform('Linux'))" >
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<None
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Linux/libRhythmGameUtilities.so" >
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Linux/libRhythmGameUtilities.so" >
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<CopyToOutputDirectory >PreserveNewest</CopyToOutputDirectory >
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</None >
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</ItemGroup >
Original file line number Diff line number Diff line change @@ -107,7 +107,7 @@ This library aims to offer support for multiple platforms through a single codeb
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``` xml
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<ItemGroup >
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<ProjectReference
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/RhythmGameUtilities.csproj" />
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/RhythmGameUtilities.csproj" />
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</ItemGroup >
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```
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@@ -116,21 +116,21 @@ This library aims to offer support for multiple platforms through a single codeb
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``` xml
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<ItemGroup Condition =" $([MSBuild]::IsOSPlatform('Windows'))" >
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<None
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Windows/libRhythmGameUtilities.dll" >
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Windows/libRhythmGameUtilities.dll" >
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<CopyToOutputDirectory >PreserveNewest</CopyToOutputDirectory >
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</None >
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</ItemGroup >
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<ItemGroup Condition =" $([MSBuild]::IsOSPlatform('OSX'))" >
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<None
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/Libs/macOS/libRhythmGameUtilities.dylib" >
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/Libs/macOS/libRhythmGameUtilities.dylib" >
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<CopyToOutputDirectory >PreserveNewest</CopyToOutputDirectory >
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</None >
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</ItemGroup >
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<ItemGroup Condition =" $([MSBuild]::IsOSPlatform('Linux'))" >
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<None
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Linux/libRhythmGameUtilities.so" >
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Linux/libRhythmGameUtilities.so" >
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<CopyToOutputDirectory >PreserveNewest</CopyToOutputDirectory >
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</None >
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</ItemGroup >
Original file line number Diff line number Diff line change @@ -107,7 +107,7 @@ This library aims to offer support for multiple platforms through a single codeb
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``` xml
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<ItemGroup >
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<ProjectReference
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/RhythmGameUtilities.csproj" />
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/RhythmGameUtilities.csproj" />
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</ItemGroup >
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```
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@@ -116,21 +116,21 @@ This library aims to offer support for multiple platforms through a single codeb
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``` xml
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<ItemGroup Condition =" $([MSBuild]::IsOSPlatform('Windows'))" >
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<None
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Windows/libRhythmGameUtilities.dll" >
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Windows/libRhythmGameUtilities.dll" >
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<CopyToOutputDirectory >PreserveNewest</CopyToOutputDirectory >
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</None >
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</ItemGroup >
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<ItemGroup Condition =" $([MSBuild]::IsOSPlatform('OSX'))" >
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<None
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/Libs/macOS/libRhythmGameUtilities.dylib" >
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/Libs/macOS/libRhythmGameUtilities.dylib" >
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<CopyToOutputDirectory >PreserveNewest</CopyToOutputDirectory >
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</None >
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</ItemGroup >
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<ItemGroup Condition =" $([MSBuild]::IsOSPlatform('Linux'))" >
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<None
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- Include =" ../.. /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Linux/libRhythmGameUtilities.so" >
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+ Include =" $(HOME)/git /github/rhythm-game-utilities/RhythmGameUtilities/Libs/Linux/libRhythmGameUtilities.so" >
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<CopyToOutputDirectory >PreserveNewest</CopyToOutputDirectory >
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</None >
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</ItemGroup >
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