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Updated config.
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RhythmGameUtilities/RhythmGameUtilities.csproj

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@@ -3,8 +3,22 @@
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<TargetFrameworks>net5.0</TargetFrameworks>
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<LangVersion>9.0</LangVersion>
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<AssemblyVersion>1.0.0</AssemblyVersion>
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<PackageId>com.neogeek.rhythm-game-utilities</PackageId>
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<Version>1.0.0-alpha.1</Version>
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<Title>Rhythm Game Utilities</Title>
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<Description>A collection of utilities for creating rhythm games.</Description>
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<Authors>neogeek</Authors>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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<PackageProjectUrl>https://github.com/neogeek/rhythm-game-utilities/</PackageProjectUrl>
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<RepositoryUrl>https://github.com/neogeek/rhythm-game-utilities/</RepositoryUrl>
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<PackageTags>unity;unreal;godot;sdl</PackageTags>
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</PropertyGroup>
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<ItemGroup>
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<None Include="README.md" Pack="true" PackagePath="/" />
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</ItemGroup>
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<PropertyGroup Condition="$([MSBuild]::IsOSPlatform('Windows'))">
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<DefineConstants>$(DefineConstants);WINDOWS_BUILD</DefineConstants>
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</PropertyGroup>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3"/>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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</ItemGroup>
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</Project>

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