If I have an enum key set in my config. For example: "ENUM_KEY":"Test2" If I later remove the value Test2 from the enum in my code, it makes the mod fail to load because it can't find the value Test2 anymore. This can only be fixed by deleting the entire config or manually removing/fixing that key. Could there be a way for NML to do this automatically? Like for example it could detect the key that threw the error and just remove it. This would be a lot more ideal than nuking the whole config for me.