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wildcard-param.gateway.ts
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82 lines (78 loc) · 1.65 KB
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import {
ConnectedSocket,
MessageBody,
SubscribeMessage,
WebSocketGateway,
} from '@nestjs/websockets';
import { WsParam } from '@nestjs/websockets';
@WebSocketGateway({
path: '/chat/:roomId/socket',
})
export class WildcardParamGateway {
@SubscribeMessage('join')
handleJoin(
@ConnectedSocket() client: any,
@MessageBody() data: any,
@WsParam('roomId') roomId: string,
) {
return {
event: 'joined',
data: {
roomId,
message: data.message,
timestamp: new Date().toISOString(),
},
};
}
@SubscribeMessage('getAllParams')
handleGetAllParams(
@ConnectedSocket() client: any,
@MessageBody() data: any,
@WsParam() params: Record<string, string>,
) {
return {
event: 'allParams',
data: {
params,
receivedData: data,
},
};
}
}
@WebSocketGateway({
path: '/game/:gameId/room/:roomId/player/:playerId/socket',
})
export class MultipleParamsGateway {
@SubscribeMessage('move')
handleMove(
@ConnectedSocket() client: any,
@MessageBody() moveData: any,
@WsParam('gameId') gameId: string,
@WsParam('roomId') roomId: string,
@WsParam('playerId') playerId: string,
) {
return {
event: 'moveProcessed',
data: {
gameId,
roomId,
playerId,
move: moveData,
timestamp: new Date().toISOString(),
},
};
}
@SubscribeMessage('status')
handleStatus(
@ConnectedSocket() client: any,
@WsParam() allParams: Record<string, string>,
) {
return {
event: 'statusUpdate',
data: {
...allParams,
status: 'active',
},
};
}
}