|
4 | 4 |
|
5 | 5 | cmake_minimum_required(VERSION 3.10) |
6 | 6 |
|
7 | | -option(BUILD_FOR_NOKIA_NGAGE "Build for Nokia N-Gage" OFF) |
8 | | -option (BUILD_CI_WORKFLOW "Build CI workflow" OFF) |
9 | | - |
10 | 7 | list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake") |
11 | | -include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/project_config.cmake) |
12 | | - |
13 | | -if (BUILD_FOR_NOKIA_NGAGE) |
14 | | - |
15 | | - project(game C CXX) |
16 | | - |
17 | | - add_compile_definitions(__NGAGE__) |
18 | | - |
19 | | - set(UID1 0x1000007a) # KExecutableImageUidValue, e32uid.h |
20 | | - set(UID2 0x100039ce) # KAppUidValue16, apadef.h |
21 | | - |
22 | | - set(game_static_libs |
23 | | - ${EPOC_EXTRAS}/lib/armi/urel/SDL3.lib |
24 | | - ${EPOC_EXTRAS}/lib/armi/urel/SDL3_mixer.lib) |
25 | | - |
26 | | - set(game_libs |
27 | | - ${CMAKE_CURRENT_SOURCE_DIR}/lib/armi/urel/z8lua.lib |
28 | | - ${EPOC_LIB}/NRenderer.lib |
29 | | - ${EPOC_LIB}/3dtypes.a |
30 | | - ${EPOC_LIB}/cone.lib |
31 | | - ${EPOC_PLATFORM}/gcc/lib/gcc-lib/arm-epoc-pe/2.9-psion-98r2/libgcc.a |
32 | | - ${EPOC_PLATFORM}/ngagesdk/lib/gcc/arm-epoc-pe/4.6.4/libgcc_ngage.a |
33 | | - ${EPOC_LIB}/mediaclientaudiostream.lib |
34 | | - ${EPOC_LIB}/charconv.lib |
35 | | - ${EPOC_LIB}/bitgdi.lib |
36 | | - ${EPOC_LIB}/euser.lib |
37 | | - ${EPOC_LIB}/estlib.lib |
38 | | - ${EPOC_LIB}/ws32.lib |
39 | | - ${EPOC_LIB}/hal.lib |
40 | | - ${EPOC_LIB}/fbscli.lib |
41 | | - ${EPOC_LIB}/efsrv.lib |
42 | | - ${EPOC_LIB}/scdv.lib |
43 | | - ${EPOC_LIB}/gdi.lib) |
44 | | - |
45 | | - set(open8_libs |
46 | | - ${EPOC_LIB}/euser.lib |
47 | | - ${EPOC_LIB}/apparc.lib |
48 | | - ${EPOC_LIB}/cone.lib |
49 | | - ${EPOC_LIB}/eikcore.lib |
50 | | - ${EPOC_LIB}/avkon.lib) |
51 | | - |
52 | | - set(open8_sources |
53 | | - "${CMAKE_CURRENT_SOURCE_DIR}/src/ngage/ngage.cpp" |
54 | | - "${CMAKE_CURRENT_SOURCE_DIR}/src/ngage/ngage_application.cpp" |
55 | | - "${CMAKE_CURRENT_SOURCE_DIR}/src/ngage/ngage_appui.cpp" |
56 | | - "${CMAKE_CURRENT_SOURCE_DIR}/src/ngage/ngage_appview.cpp" |
57 | | - "${CMAKE_CURRENT_SOURCE_DIR}/src/ngage/ngage_document.cpp") |
58 | | - |
59 | | - add_library(game STATIC ${project_sources}) |
60 | | - add_library(open8 STATIC ${open8_sources}) |
61 | | - build_exe_static(game exe ${UID1} ${UID2} ${UID3} "${game_static_libs}" "${game_libs}") |
62 | | - build_dll(open8 app ${UID1} ${UID2} ${APP_UID} "${open8_libs}") |
63 | | - |
64 | | - if(NOT BUILD_CI_WORKFLOW) |
65 | | - build_aif(${CMAKE_CURRENT_SOURCE_DIR}/res open8 ${APP_UID}) |
66 | | - build_resource(${CMAKE_CURRENT_SOURCE_DIR}/res open8 "") |
67 | | - build_sis(${CMAKE_CURRENT_SOURCE_DIR}/res open8) |
68 | | - |
69 | | - add_dependencies( |
70 | | - open8.sis |
71 | | - game.exe |
72 | | - open8.app |
73 | | - open8.aif |
74 | | - open8.rsc) |
75 | | - endif() |
76 | | - |
77 | | - add_dependencies( |
78 | | - game.exe |
79 | | - game) |
80 | | - |
81 | | - target_compile_definitions( |
82 | | - game |
83 | | - PUBLIC |
84 | | - __EXE__ |
85 | | - UID1=${UID1} |
86 | | - UID2=${UID2} |
87 | | - UID3=${UID3}) |
88 | | - |
89 | | - target_include_directories( |
90 | | - game |
91 | | - PUBLIC |
92 | | - ${SRC_DIR}) |
93 | 8 |
|
94 | | - add_dependencies( |
95 | | - open8.app |
96 | | - open8) |
97 | | - |
98 | | - target_compile_definitions( |
99 | | - open8 |
100 | | - PUBLIC |
101 | | - __DLL__ |
102 | | - UID1=${UID1} |
103 | | - UID2=${UID2} |
104 | | - UID3=${APP_UID}) |
105 | | - |
106 | | - target_include_directories( |
107 | | - open8 |
108 | | - PUBLIC |
109 | | - ${SRC_DIR}) |
| 9 | +project(open8 C) |
110 | 10 |
|
| 11 | +if (NGAGESDK) |
| 12 | + find_package(SDL3 REQUIRED) |
| 13 | + find_package(SDL3_mixer REQUIRED) |
111 | 14 | else() |
112 | | - |
113 | | - project(open8 C) |
114 | | - |
115 | 15 | set(EXPORT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/export) |
116 | 16 | set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${EXPORT_DIR}) |
117 | | - |
118 | 17 | include(get_SDL3) |
119 | 18 | get_SDL3("3.2.12") |
| 19 | +endif() |
120 | 20 |
|
121 | | - set(z8lua_sources |
122 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lapi.c |
123 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lauxlib.c |
124 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lbaselib.c |
125 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lcode.c |
126 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lcorolib.c |
127 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lctype.c |
128 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ldblib.c |
129 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ldebug.c |
130 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ldo.c |
131 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ldump.c |
132 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lfunc.c |
133 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lgc.c |
134 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/linit.c |
135 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/llex.c |
136 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lmem.c |
137 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lobject.c |
138 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lopcodes.c |
139 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lparser.c |
140 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lpico8lib.c |
141 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lstate.c |
142 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lstring.c |
143 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lstrlib.c |
144 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ltable.c |
145 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ltablib.c |
146 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ltm.c |
147 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lundump.c |
148 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lvm.c |
149 | | - ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lzio.c) |
150 | | - |
151 | | - if(CMAKE_BUILD_TYPE STREQUAL "Debug") |
152 | | - add_executable(open8 ${project_sources} ${z8lua_sources}) |
153 | | - else() |
154 | | - add_executable(open8 WIN32 ${project_sources} ${z8lua_sources}) |
155 | | - endif() |
156 | | - |
157 | | - target_link_libraries(open8 PRIVATE ${SDL3_LIBRARIES}) |
| 21 | +set(open8_sources |
| 22 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/main.c |
| 23 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/api.c |
| 24 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/app.c |
| 25 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/auxiliary.c |
| 26 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/core.c |
| 27 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/memory.c |
| 28 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/p8scii.c |
| 29 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/lexaloffle/p8_compress.c |
| 30 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/lexaloffle/pxa_compress_snippets.c) |
| 31 | + |
| 32 | +set(z8lua_sources |
| 33 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lapi.c |
| 34 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lauxlib.c |
| 35 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lbaselib.c |
| 36 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lcode.c |
| 37 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lcorolib.c |
| 38 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lctype.c |
| 39 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ldblib.c |
| 40 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ldebug.c |
| 41 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ldo.c |
| 42 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ldump.c |
| 43 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lfunc.c |
| 44 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lgc.c |
| 45 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/linit.c |
| 46 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/llex.c |
| 47 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lmem.c |
| 48 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lobject.c |
| 49 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lopcodes.c |
| 50 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lparser.c |
| 51 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lpico8lib.c |
| 52 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lstate.c |
| 53 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lstring.c |
| 54 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lstrlib.c |
| 55 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ltable.c |
| 56 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ltablib.c |
| 57 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/ltm.c |
| 58 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lundump.c |
| 59 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lvm.c |
| 60 | + ${CMAKE_CURRENT_SOURCE_DIR}/src/z8lua/lzio.c) |
| 61 | + |
| 62 | +if(CMAKE_BUILD_TYPE STREQUAL "Debug") |
| 63 | + add_executable(open8 ${open8_sources} ${z8lua_sources}) |
| 64 | +else() |
| 65 | + add_executable(open8 WIN32 ${open8_sources} ${z8lua_sources}) |
| 66 | +endif() |
158 | 67 |
|
159 | | - add_compile_definitions(_CRT_SECURE_NO_WARNINGS) |
| 68 | +if (NGAGESDK) |
| 69 | + target_link_libraries(open8 PRIVATE SDL3_mixer::SDL3_mixer) |
| 70 | + target_link_libraries(open8 PRIVATE SDL3::SDL3) |
160 | 71 |
|
161 | | - include_directories( |
162 | | - "${CMAKE_CURRENT_SOURCE_DIR}/src" |
163 | | - "${sdl3_SOURCE_DIR}/include") |
| 72 | + set_property(TARGET open8 PROPERTY C_STANDARD 99) |
164 | 73 |
|
165 | | - if (NINTENDO_3DS) |
166 | | - set(ROMFS_DIR "${CMAKE_CURRENT_BINARY_DIR}/romfs") |
167 | | - file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/export/carts DESTINATION ${ROMFS_DIR}) |
168 | | - set(SMDH_FILE "${CMAKE_CURRENT_BINARY_DIR}/${APP_NAME}.smdh") |
169 | | - ctr_generate_smdh("${SMDH_FILE}" |
170 | | - NAME "open8" |
171 | | - DESCRIPTION "A portable PICO-8 emulator" |
172 | | - AUTHOR "Michael Fitzmayer" |
173 | | - ICON "${CMAKE_CURRENT_SOURCE_DIR}/icon.png") |
174 | | - ctr_create_3dsx( |
175 | | - ${APP_NAME} |
176 | | - ROMFS "${ROMFS_DIR}" |
177 | | - SMDH "${SMDH_FILE}") |
178 | | - endif() |
| 74 | + target_link_options(open8 PRIVATE "SHELL:-s UID1=0x1000007a") # KExecutableImageUidValue, e32uid.h |
| 75 | + target_link_options(open8 PRIVATE "SHELL:-s UID2=0x100039ce") # KAppUidValue16, apadef.h |
| 76 | + target_link_options(open8 PRIVATE "SHELL:-s UID3=0x1000c37e") # open8.exe UID |
| 77 | +else() |
| 78 | + target_link_libraries(open8 PRIVATE ${SDL3_LIBRARIES}) |
| 79 | +endif() |
179 | 80 |
|
| 81 | +add_compile_definitions(_CRT_SECURE_NO_WARNINGS) |
| 82 | + |
| 83 | +include_directories( |
| 84 | + "${CMAKE_CURRENT_SOURCE_DIR}/src" |
| 85 | + "${sdl3_SOURCE_DIR}/include") |
| 86 | + |
| 87 | +if (NINTENDO_3DS) |
| 88 | + set(ROMFS_DIR "${CMAKE_CURRENT_BINARY_DIR}/romfs") |
| 89 | + file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/export/carts DESTINATION ${ROMFS_DIR}) |
| 90 | + set(SMDH_FILE "${CMAKE_CURRENT_BINARY_DIR}/${APP_NAME}.smdh") |
| 91 | + ctr_generate_smdh("${SMDH_FILE}" |
| 92 | + NAME "open8" |
| 93 | + DESCRIPTION "A portable PICO-8 emulator" |
| 94 | + AUTHOR "Michael Fitzmayer" |
| 95 | + ICON "${CMAKE_CURRENT_SOURCE_DIR}/icon.png") |
| 96 | + ctr_create_3dsx( |
| 97 | + ${APP_NAME} |
| 98 | + ROMFS "${ROMFS_DIR}" |
| 99 | + SMDH "${SMDH_FILE}") |
180 | 100 | endif() |
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