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35 lines (32 loc) · 860 Bytes
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.gitignore
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35 lines (32 loc) · 860 Bytes
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#ignore everything, then define inclusions below
*.exe
*.config
*.log
*.cache
*.dll
*.pdb
*.user
*.suo
*.xnb
*.xml
*.manifest
#missile command assembly stuff
/MissileCommand/obj
#ignore all sprite stuff (sounds, etc)
/MissileCommand/Content
#re-include sprite images. This is the only secondary data I want in the repo, so I don't have to recreate sprite junk...
!/MissileCommand/Content/Images
#re-include app.config of this assembly
!/MissileCommand/app.config
# re-include csproj file for this assembly
!/MissileCommand/*.csproj
#GameFramework stuff
/GameFramework/obj
/GameFramework/bin
#re include this assembly's config
!/GameFramework/*.config
#re include the csproj file
!/GameFramework/*.csproj
#re include the entire Release folder and contents. I will manually updated this with updated, self-contained executable releases.
!/Release
!/Release/*