So, without doing anything, I import an Oblivion armor, make some changes here and there (to be specific, all I did was fix the smoothing and mirror the left pauldron) and then I export it, but all I get is an outstretched, almost invisible mesh.
Am I doing something wrong? If so, what can I do to fix it?
If needed, here is the .blend file where I did the changes and how I export it.
armortest.zip