Skip to content

Oblivion, Importing & Exporting playermodel Armor mesh .nif causes it to stretch #661

@PuppersLover

Description

@PuppersLover

So, without doing anything, I import an Oblivion armor, make some changes here and there (to be specific, all I did was fix the smoothing and mirror the left pauldron) and then I export it, but all I get is an outstretched, almost invisible mesh.

Am I doing something wrong? If so, what can I do to fix it?

If needed, here is the .blend file where I did the changes and how I export it.
armortest.zip

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions