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This repository was archived by the owner on Nov 3, 2023. It is now read-only.

Technical doubts about the implementation of PBD cloth based on GPU #5

@weiyu666

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@weiyu666

Why is it suspended? No maintenance. Is GPU parallel data disordered during collision? Why do you have your own Json format in blender? Is there any problem with the vertex sorting of cloth mesh in the forum of unity? Is it because the algorithm of calculating shader to achieve PBD must be handled in this way?
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