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Never sig change and no priority any more.
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Manual/man/man3/Process.3A

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@@ -14,7 +14,7 @@ Process \- main simulation entity
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.br
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.BI "public:"
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.br
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.BI " static const int Never;"
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.BI " static const double Never;"
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.sp
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.BI " virtual ~Process ();"
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@@ -74,9 +74,7 @@ Process \- main simulation entity
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.br
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.BI " Process ();"
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.br
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.BI " Process (int priority);"
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.br
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.BI " Process (int priority, unsigned long stackSize);"
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.BI " Process (unsigned long stackSize);"
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.BI " void Hold (double t);"
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@@ -134,9 +132,8 @@ itself represents an abstract entity - the real entity must be
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provided by the deriving classes.
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The default constructor creates a process with the default
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Thread(3A) priority and stack allocation. The other two
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constructors allow for the modification of both of these
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parameters.
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Thread(3A) stack allocation. The other constructor
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allows for the modification of this stack parameter.
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The
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.I

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