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1 parent 7b2bbd1 commit 051879cCopy full SHA for 051879c
include/polyscope/view.h
@@ -90,8 +90,8 @@ void setProjectionMode(ProjectionMode newMode);
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glm::mat4 getCameraPerspectiveMatrix();
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glm::vec3 getCameraWorldPosition();
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void getCameraFrame(glm::vec3& lookDir, glm::vec3& upDir, glm::vec3& rightDir);
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-glm::vec3 getUpVec();
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-glm::vec3 getFrontVec();
+glm::vec3 getUpVec(); // vector giving the "up" direction for the scene (unrelated to current camera view)
+glm::vec3 getFrontVec(); // vector giving the "front" direction for the scene (unrelated to current camera view)
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float getVerticalFieldOfViewDegrees();
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float getAspectRatioWidthOverHeight();
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