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Fix rendering of ray-casted primitives in orthographic projection mode (#372)
* fix orthogonal issue.
* remove unused function
* move lazy properties to internal namespace
* manage perspective vs orthographic shader raycasts with a rule at build time
* add more tests for orthographic rendering
* fix unrelated but with ground plane and upDir in ortho view
* remove config file
* add ini to gitignore
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Co-authored-by: xTree <[email protected]>
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