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Fixes for loading and configuration of headless EGL rendering (#307)
* use extensions to fetch platform devices for EGL
* fix typo
* small fixes, formatter
* device preference sorting
* few more fixes
* use vector of device
* use EGLDeviceEXT
* use list of ints
* two more small fixes
* string safety and logging
* nest logging correctly
* check for extension
* missing semicolon
* more logging
* cast
* test
* test
* try fake initialize
* compile fixes
* revert debugging
* clean up logging
* cleanup
* back to front
* cleanup
* add user-facing options for headless setup
* fix framecount check
* try testing EGL on ci
* fix ci script
* fix backend string
* improve logging string formatting
* clean up context stack on shutdown
* don't check asan leaks in egl test
* use asan settings for both configurations
* comment clarity
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