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1 parent 25a9ea9 commit f9a7607

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include/polyscope/curve_network_quantity.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@ class CurveNetwork;
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class CurveNetworkQuantity : public QuantityS<CurveNetwork> {
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public:
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CurveNetworkQuantity(std::string name, CurveNetwork& parentStructure, bool dominates = false);
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virtual ~CurveNetworkQuantity(){};
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virtual ~CurveNetworkQuantity() {};
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// Build GUI info an element
2020
virtual void buildNodeInfoGUI(size_t vInd);

include/polyscope/elementary_geometry.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -18,4 +18,4 @@ glm::vec3 projectToPlane(glm::vec3 queryP, glm::vec3 planeNormal, glm::vec3 poin
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// Compute the signed area of triangle ABC which lies in the plane give by normal
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float signedTriangleArea(glm::vec3 normal, glm::vec3 pA, glm::vec3 pB, glm::vec3 pC);
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21-
}
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} // namespace polyscope

include/polyscope/floating_quantity.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,7 @@ namespace polyscope {
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class FloatingQuantity : public Quantity {
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public:
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FloatingQuantity(std::string name, Structure& parentStructure);
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virtual ~FloatingQuantity(){};
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virtual ~FloatingQuantity() {};
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virtual void buildUI() override;
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include/polyscope/messages.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -9,7 +9,7 @@ namespace polyscope {
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// == Register various kinds of messages
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// General details, things you would print to stdout. For now, that's exactly what it does
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void info(std::string message); // default verbosityLevel = 0
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void info(std::string message); // default verbosityLevel = 0
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void info(int verbosityLevel, std::string message); // only printed if verbosity > vebosityLevel
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// Non-fatal warnings. Warnings with the same base message are batched together, so the UI doesn't get completely

include/polyscope/point_cloud_quantity.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@ class PointCloud;
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class PointCloudQuantity : public QuantityS<PointCloud> {
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public:
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PointCloudQuantity(std::string name, PointCloud& parentStructure, bool dominates = false);
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virtual ~PointCloudQuantity(){};
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virtual ~PointCloudQuantity() {};
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// Build GUI info about a point
2020
virtual void buildInfoGUI(size_t pointInd);

include/polyscope/polyscope.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -60,7 +60,7 @@ void unshow();
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void frameTick();
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// Do shutdown work and de-initialize Polyscope
63-
void shutdown(bool allowMidFrameShutdown=false);
63+
void shutdown(bool allowMidFrameShutdown = false);
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// Returns true if the user has tried to exit the window at the OS level, e.g clicking the close button. Useful for
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// deciding when to exit your control loop when using frameTick()

include/polyscope/render/ground_plane.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -22,7 +22,7 @@ class RenderBuffer;
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// There should probably only ever be one GroundPlane object, managed by the render::Engine.
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class GroundPlane {
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public:
25-
GroundPlane(){};
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GroundPlane() {};
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// Render the ground plane.
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// isRedraw allows for an optimization: for rendering modes where the ground gets drawn many times per-frame, we only

include/polyscope/surface_mesh_quantity.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -15,7 +15,7 @@ class SurfaceMesh;
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class SurfaceMeshQuantity : public QuantityS<SurfaceMesh> {
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public:
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SurfaceMeshQuantity(std::string name, SurfaceMesh& parentStructure, bool dominates = false);
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~SurfaceMeshQuantity(){};
18+
~SurfaceMeshQuantity() {};
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public:
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// Build GUI info about this element

include/polyscope/volume_grid_quantity.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -15,7 +15,7 @@ class VolumeGrid;
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class VolumeGridQuantity : public QuantityS<VolumeGrid> {
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public:
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VolumeGridQuantity(std::string name, VolumeGrid& parentStructure, bool dominates = false);
18-
~VolumeGridQuantity(){};
18+
~VolumeGridQuantity() {};
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2020
virtual bool isDrawingGridcubes() = 0;
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include/polyscope/volume_mesh_quantity.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -15,9 +15,9 @@ class VolumeMesh;
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class VolumeMeshQuantity : public QuantityS<VolumeMesh> {
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public:
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VolumeMeshQuantity(std::string name, VolumeMesh& parentStructure, bool dominates = false);
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~VolumeMeshQuantity(){};
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~VolumeMeshQuantity() {};
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virtual std::shared_ptr<render::ShaderProgram> createSliceProgram() { return nullptr; };
20-
virtual void drawSlice(polyscope::SlicePlane* sp){};
20+
virtual void drawSlice(polyscope::SlicePlane* sp) {};
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public:
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// Build GUI info about this element

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