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Description
Cloned bufferutil
, ran npm install
and node-gyp rebuild
, then running node-gyp build
:
PS C:\Users\jake\src\bufferutil> node-gyp build
gyp info it worked if it ends with ok
gyp info using [email protected]
gyp info using [email protected] | win32 | ia32
gyp info spawn C:\Program Files (x86)\MSBuild\14.0\bin\msbuild.exe
gyp info spawn args [ 'build/binding.sln',
gyp info spawn args '/clp:Verbosity=minimal',
gyp info spawn args '/nologo',
gyp info spawn args '/p:Configuration=Release;Platform=Win32' ]
Building the projects in this solution one at a time. To enable parallel build, please add the "/m" switch.
Creating library C:\Users\jake\src\bufferutil\build\Release\bufferutil.lib and object C:\Users\jake\src\bufferutil\build\Release\bufferutil.exp
Generating code
Finished generating code
bufferutil.vcxproj -> C:\Users\jake\src\bufferutil\build\Release\\bufferutil.node
bufferutil.vcxproj -> C:\Users\jake\src\bufferutil\build\Release\bufferutil.pdb (Full PDB)
gyp info ok
No source files were modified, but it still rebuilds the binaries. On Linux and Mac this would be a no-op as it recognises nothing has changed.
Is this a limitation of gyp itself? Surely msbuild is capable of this. Is there some setting I can put in binding.gyp to override this?
This is an issue because it slows down build scripts with unnecessary rebuilds. We have a fairly big native addon so it adds about 20 seconds.
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